INFERNUS EZ WIN FRANC

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Hero

Infernus

Infernus
Napalm
Napalm
Spew an incendiary mixture, dealing spirit damage, applying slowslow, and coating targets in napalm.Read more
Flame Dash
Flame Dash
Dash forward, gaining slow resistanceslow resistance while leaving a flaming trail that deals spirit damage over time.

Hold MoveForward while active to dash farther.Read more
Afterburn
Afterburn
Weapon hits build up a burning effect, dealing spirit damage over time.

Abilities refresh the base burn duration.Read more
Concussive Combustion
Concussive Combustion
Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay.

Once cast, Concussive Combustion cannot be interrupted.Read more
Build id
345019
#Citadel_HeroBuilds_EarlyGame
Titanic Magazine
Titanic Magazine
Weapon
1 600
Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Extra Charge
Extra Charge
Spirit
800
Extra Spirit
Extra Spirit
Spirit
800
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Rapid Recharge
Rapid Recharge
Spirit
3 200
Movement Plus
Sprint Boots
Sprint Boots
Vitality
800
Enduring Speed
Enduring Speed
Vitality
1 600
Trophy Collector
Trophy Collector
Vitality
3 200
#Citadel_HeroBuilds_MidGame
Slowing Bullets
Slowing Bullets
Weapon
1 600
Toxic Bullets
Toxic Bullets
Weapon
3 200
Glass Cannon
Glass Cannon
Weapon
6 400
Ricochet
Ricochet
Weapon
6 400
Leech
Leech
Vitality
6 400
Improved Spirit
Improved Spirit
Spirit
1 600
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Difesa
Battle Vest
Battle Vest
Vitality
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Late Game + Options
Frenzy
Frenzy
Weapon
6 400
Lucky Shot
Lucky Shot
Weapon
6 400
Extra Health
Extra Health
Vitality
800
Escalating Exposure
Colossus
Colossus
Vitality
6 400
Inhibitor
Inhibitor
Vitality
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Rebuttal
Rebuttal
Vitality
800
Juggernaut
Juggernaut
Vitality
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Pe Ride
Monster Rounds
Monster Rounds
Weapon
800
Berserker
Berserker
Weapon
3 200
Swift Striker
Swift Striker
Weapon
1 600
Fleetfoot
Fleetfoot
Weapon
1 600
Extra Stamina
Extra Stamina
Vitality
800
Stamina Mastery
Stamina Mastery
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Rapid Rounds
Rapid Rounds
Weapon
800
Headhunter
Headhunter
Weapon
3 200
Weighted Shots
Weighted Shots
Weapon
3 200

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Napalm
Napalm
1
2
5
Flame Dash
Flame Dash
1
2
5
Afterburn
Afterburn
1
2
5
Concussive Combustion
Concussive Combustion
1
2
5

News

Deadlock Update for April 10, 2026
Deadlock Update for April 10, 2026
Deadlock patch notes for April 10, 2026: parry and Medic Trooper changes, item balance updates, major Haze changes.
Deadlock Patch for March 30, 2026
Deadlock Patch for March 30, 2026
Deadlock patch for March 30, 2026: Graves received T2 and T3 talent changes to Jar of Dead and Essence Theft, shifting duration bonuses and moving Essence Theft application to his summons.
Deadlock Update for March 25, 2026
Deadlock Update for March 25, 2026
Deadlock patch notes for the March 25, 2026 update: buffs for Bebop, Calico, Infernus, and Victor, nerfs for Celeste, Kelvin, Mirage, and Venator, plus multiple Doorman, Lady Geist, McGinnis, Rem, and Street Brawl changes.

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