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Hero

Paradox

Paradox
Pulse Grenade
Pulse Grenade
Throw a grenade that begins pulsing when it lands. Each pulse expands the radius and applies spirit damage, time slow, and stacking increased damageincreased damage for Paradox against the victim.Read more
Time Wall
Time Wall
Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets.

Enemies that touch the wall will be briefly slowed and silenced .Read more
Kinetic Carbine
Kinetic Carbine
Charge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging.

While in the air and charging, ADS to timeslow your movement.Read more
Paradoxical Swap
Paradoxical Swap
Fire a projectile that swaps your position with the target enemy hero.Read more
Build id
311748
#Citadel_HeroBuilds_Lane
Headshot Booster
Slowing Bullets
Slowing Bullets
Weapon
1 600
Extra Health
Extra Health
Vitality
800
Extra Stamina
Extra Stamina
Vitality
800
Headhunter
Headhunter
Weapon
3 200
Lane - Counters
Enduring Speed
Enduring Speed
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
Rusted Barrel
Rusted Barrel
Spirit
800
Rebuttal
Rebuttal
Vitality
800
Lane - Defensive
Monster Rounds
Monster Rounds
Weapon
800
Healing Rite
Healing Rite
Vitality
800
Vitality

Hit 4.8k investment spike

Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Healbane
Healbane
Vitality
1 600
Fortitude
Fortitude
Vitality
3 200
Roaming

Choose 1

Slowing Hex
Slowing Hex
Spirit
1 600
Spirit Sap
Spirit Sap
Spirit
1 600
Core

[Hollow Point] replacable with [Support] or [Counter] item

Hollow Point
Hollow Point
Weapon
3 200
Crippling Headshot
Crippling Headshot
Weapon
6 400
Stamina Mastery
Stamina Mastery
Vitality
3 200
Duration Extender
Duration Extender
Spirit
1 600
Echo Shard
Echo Shard
Spirit
6 400
Weakening Headshot
Weakening Headshot
Weapon
1 600
Defensive
Warp Stone
Warp Stone
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Counterspell
Counterspell
Vitality
3 200
Support
Rescue Beam
Rescue Beam
Vitality
3 200
Divine Barrier
Divine Barrier
Vitality
6 400
Counters

Stop snowballs

Decay
Decay
Spirit
3 200
Knockdown
Knockdown
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Disarming Hex
Disarming Hex
Spirit
3 200
Late Anti-Carry

[Curse] & alternatives

Silencer
Silencer
Weapon
6 400
Superior Duration
Superior Duration
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Inhibitor
Inhibitor
Vitality
6 400
Late Offensive
Siphon Bullets
Siphon Bullets
Vitality
6 400
Vortex Web
Vortex Web
Spirit
6 400
Late Defensive
Cheat Death
Cheat Death
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Pulse Grenade
Pulse Grenade
1
2
5
Time Wall
Time Wall
1
2
5
Kinetic Carbine
Kinetic Carbine
1
2
5
Paradoxical Swap
Paradoxical Swap
1
2
5

News

Deadlock Update for April 10, 2026
Deadlock Update for April 10, 2026
Deadlock patch notes for April 10, 2026: parry and Medic Trooper changes, item balance updates, major Haze changes.
Deadlock Patch for March 30, 2026
Deadlock Patch for March 30, 2026
Deadlock patch for March 30, 2026: Graves received T2 and T3 talent changes to Jar of Dead and Essence Theft, shifting duration bonuses and moving Essence Theft application to his summons.
Deadlock Update for March 25, 2026
Deadlock Update for March 25, 2026
Deadlock patch notes for the March 25, 2026 update: buffs for Bebop, Calico, Infernus, and Victor, nerfs for Celeste, Kelvin, Mirage, and Venator, plus multiple Doorman, Lady Geist, McGinnis, Rem, and Street Brawl changes.

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