Gun/Spirit hybrid Pocket.

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Hero

Pocket

Pocket
Barrage
Barrage
Channel to start launching projectiles that deal spirit damage and apply slowslow around their impact point. Projectiles that hit a hero grant Pocket increased damage that stacks.
Casting while airborne will cause Pocket to float.

Casting AirDash or Flying Cloak will not cancel Barrage.
Read more
Flying Cloak
Flying Cloak
Launch a sentient cloak that travels forward and damages enemies. You can press Ability 2 to teleport to its location.Read more
Enchanter's Satchel
Enchanter's Satchel
Escape into your suitcase. When the duration ends, deal spirit damage to nearby enemies. Duration can be ended early by performing any action.Read more
Affliction
Affliction
Applies damage over time to enemies nearby.

Affliction's damage is non-lethal and does not apply item procs.
Read more
Build id
273803
Early Game

Foundation of your build

Close Quarters
Close Quarters
Weapon
800
Mystic Shot
Mystic Shot
Weapon
1 600
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Extra Spirit
Extra Spirit
Spirit
800
Mystic Burst
Mystic Burst
Spirit
800
Mystic Expansion
Cold Front
Cold Front
Spirit
1 600
Early Game Situational

For when you're losing lane/need more sustain

Restorative Shot
Extra Regen
Extra Regen
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Healbane
Healbane
Vitality
1 600
Rusted Barrel
Rusted Barrel
Spirit
800
Rebuttal
Rebuttal
Vitality
800
Mid Game

Most flexible catagory. Buy in any order.

Point Blank
Point Blank
Weapon
3 200
Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Majestic Leap
Majestic Leap
Vitality
3 200
Compress Cooldown
Compress Cooldown
Spirit
1 600
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Tankbuster
Tankbuster
Spirit
3 200
Greater Expansion
Greater Expansion
Spirit
3 200
Improved Spirit
Improved Spirit
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Express Shot
Express Shot
Weapon
3 200
Mid Game Optional

Buy to cater to your playstyle. Theory crafting.

Slowing Bullets
Slowing Bullets
Weapon
1 600
Burst Fire
Burst Fire
Weapon
3 200
Hunter's Aura
Hunter's Aura
Weapon
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Duration Extender
Duration Extender
Spirit
1 600
Silence Wave
Silence Wave
Spirit
3 200
Weighted Shots
Weighted Shots
Weapon
3 200
Late Game

Set catagory. Buy according to your needs.

Glass Cannon
Glass Cannon
Weapon
6 400
Lucky Shot
Lucky Shot
Weapon
6 400
Leech
Leech
Vitality
6 400
Arctic Blast
Arctic Blast
Spirit
6 400
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Late Game Optional

Buy to cater to your playstyle.

Crippling Headshot
Crippling Headshot
Weapon
6 400
Siphon Bullets
Siphon Bullets
Vitality
6 400
Vampiric Burst
Vampiric Burst
Vitality
6 400
Shadow Weave
Shadow Weave
Weapon
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Cursed Relic
Cursed Relic
Spirit
6 400
Infuser
Infuser
Vitality
6 400
Focus Lens
Focus Lens
Spirit
6 400
Escape Tools

Alternative options.

Warp Stone
Warp Stone
Vitality
3 200
Stamina Mastery
Stamina Mastery
Vitality
3 200
Ethereal Shift
Ethereal Shift
Spirit
6 400
Echo Shard
Echo Shard
Spirit
6 400
Veil Walker
Veil Walker
Vitality
3 200
Magic Carpet
Magic Carpet
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Barrage
Barrage
1
2
5
Flying Cloak
Flying Cloak
1
2
5
Enchanter's Satchel
Enchanter's Satchel
1
2
5
Affliction
Affliction
1
2
5

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