Flying Seven

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Hero

Seven

Seven
Lightning Ball
Lightning Ball
Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.Read more
Static Charge
Static Charge
Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.Read more
Power Surge
Power Surge
Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.Read more
Storm Cloud
Storm Cloud
Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.Read more
Build id
112146
Lane

Build in order.

Extra Charge
Extra Charge
Spirit
800
Extra Spirit
Extra Spirit
Spirit
800
Mystic Expansion
Lane Vitality

Stamina + one of Enduring Spirit/Healing Right. Check annotations.

Extra Stamina
Extra Stamina
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Early Game Core

Rush Warp Stone if possible. Build others as needed.

Warp Stone
Warp Stone
Vitality
3 200
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Duration Extender
Duration Extender
Spirit
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Situational Core Weapons

1

Mystic Shot
Mystic Shot
Weapon
1 600
Slowing Bullets
Slowing Bullets
Weapon
1 600
Spirit Shredder Bullets
Spirit Shredder
Weapon
1 600
Mid Game Core
Titanic Magazine
Titanic Magazine
Weapon
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Stamina Mastery
Stamina Mastery
Vitality
3 200
Greater Expansion
Greater Expansion
Spirit
3 200
Improved Spirit
Improved Spirit
Spirit
1 600
Rapid Recharge
Rapid Recharge
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Opening Rounds
Opening Rounds
Weapon
1 600
Flex Options

Pick two.

Toxic Bullets
Toxic Bullets
Weapon
3 200
Healbane
Healbane
Vitality
1 600
Return Fire
Return Fire
Vitality
1 600
Dispel Magic
Dispel Magic
Vitality
3 200
Suppressor
Suppressor
Spirit
1 600
Mystic Slow
Mystic Slow
Spirit
1 600
Surge of Power
Surge of Power
Spirit
3 200
Escalating Exposure
Debuff Reducer
Debuff Reducer
Vitality
1 600

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Lightning Ball
Lightning Ball
1
2
5
Static Charge
Static Charge
1
2
5
Power Surge
Power Surge
1
2
5
Storm Cloud
Storm Cloud
1
2

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