In-depth Lady Geist Raid Boss Build

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Hero

Lady Geist

Lady Geist
Essence Bomb
Essence Bomb
Sacrifice some of your health to launch a bomb that deals damage after a brief arm time.
Self damage type is Spirit and can be mitigated.Read more
Life Drain
Life Drain
Create a tether that drains enemy health over time and heals you. Target must be in line of sight and within max range to drain. You can shoot and use other abilities during the drain, but your move speed is reduced.
to give health to friendly Heroes.Read more
Malice
Malice
Sacrifice some of your health to launch blood shards that apply a stack of Malice. Each stack slows the victim and increases the damage they take from you. The slow effect decreases over time.Read more
Soul Exchange
Soul Exchange
Swaps health levels with an enemy target. There is a minimum health percentage that enemies can be brought down to and a minimum amount of health received based on victims current health.Read more
Build id
37136
Laning Offensive

These items will allow you to outrange any shotgun or full auto weapon user in the game, assuming you can hit enough headshots. They will also massively increase your damage against jungle monsters and lane creeps, making it easier to farm.

Laning Defensive

Buy Healing Rite if it can prevent you from going back to base, Extra Stamina if you have trouble getting away or you're getting outflanked, Extra Regen if you are getting poked down or Extra Health if you're facing a lot of burst damage. The only items you will keep in the lategame is going to be Extra Stamina and Sprint Boots. Sell the rest if you need the slots.

Extra Health
Extra Health
Vitality
800
Extra Regen
Extra Regen
Vitality
800
Extra Stamina
Extra Stamina
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Core items

Eventually you should end up with all of these. Enduring speed, Spirit Lifesteal and Soul Shredder bullets are invaluable for clearing jungle and the spirit items are part of your lategame core kit. Healing Booster is a new item that does what old Leech did, just less in a smaller package. It's a lot more easily available, but it costs you an extra slot.

Enduring Speed
Enduring Speed
Vitality
1 600
Healing Booster
Healing Booster
Vitality
1 600
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Mystic Burst
Mystic Burst
Spirit
800
Mystic Expansion
Compress Cooldown
Compress Cooldown
Spirit
1 600
Suppressor
Suppressor
Spirit
1 600
Lategame

Once you have these you will be nearly impossible to push into as long as you have fully upgraded and imbued your first spell. Once you have a fully upgraded Malice, you will rake those shards across any invaders every 2 seconds and deal massive scaling damage.

Tankbuster
Tankbuster
Spirit
3 200
Greater Expansion
Greater Expansion
Spirit
3 200
Mystic Slow
Mystic Slow
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Mobility counters

Vs any enemy with escapes. Superior Stamina is just a good pickup to get around the map, too and heroes who rely too much on their escapes can be caught up to by just having more stamina than them. Slowing Hex will prevent them from using gap closers, teleports or any other movement based abilities. Silence Glyph will prevent them from using spells outright. Curse shuts them down completely for a time.

Stamina Mastery
Stamina Mastery
Vitality
3 200
Slowing Hex
Slowing Hex
Spirit
1 600
Silence Wave
Silence Wave
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Lifesteal/Regen counters

Healbane should be your go-to vs any hero with a lot of sustain. If that ends up not being enough, get Decay on top of that.

Healbane
Healbane
Vitality
1 600
Decay
Decay
Spirit
3 200
CC/Burst counters

Debuff Remover clears all debuffs like Infernus burns and Bebop bombs and counter those heroes hard. Metal skin can really save you against things like a Haze ultimate or Abrams melee. Unstoppable makes you immune to all negative debuffs, but not all their damage. Ethereal Shift is one of the best items in the game and can make enemies waste so many spells if timed correctly. These items are very situational, but try to build at least one of these.

Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Ethereal Shift
Ethereal Shift
Spirit
6 400
Situational items

If you feel confident landing consistent headshots, get Headhunter. Warp Stone for extra mobility and a bit of bullet resist. Alchemical Fire if you have a Dynamo and want to really make sure everyone caught dies painfully. The only reason you don't build Bullet and Spirit Armor every game is because you have limited green slots. Reactive Barrier if the enemy has a lot of stuns. Knockdown vs enemies who have long channeled ults like Seven or Haze. Superior Duration for longer silence on a fully upgraded second ability and over 100% uptime on your toxic mess. A bit memey, but strong in the right situations.

Kinetic Dash
Kinetic Dash
Weapon
1 600
Mystic Shot
Mystic Shot
Weapon
1 600
Alchemical Fire
Alchemical Fire
Weapon
3 200
Warp Stone
Warp Stone
Vitality
3 200
Reactive Barrier
Reactive Barrier
Vitality
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Superior Duration
Superior Duration
Spirit
3 200
Knockdown
Knockdown
Spirit
3 200
Headhunter
Headhunter
Weapon
3 200
Lategame Luxury

Escalating Exposure is going to keep stacking spirit amp with your toxic mess and is probably going to be the single biggest upgrade you will get on this character. Boundless Spirit, Leech and Mystic Reverb can be taken in any order afterwards based on your needs. Boundless to win more, Mystic Reverb if you need more slows to hold those pesky assassins in place and Leech if you need to survive longer in fights.

Leech
Leech
Vitality
6 400
Escalating Exposure

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Essence Bomb
Essence Bomb
1
2
5
Life Drain
Life Drain
1
2
5
Malice
Malice
1
2
5
Soul Exchange
Soul Exchange
1
2
5

News

Deadlock Minor Update - 06-11-2026 (Patch notes)
Deadlock Minor Update - 06-11-2026 (Patch notes)
Deadlock June 11, 2026 minor update patch notes: Urn nerfs, comeback bounty buffs, Street Brawl changes, hero balance for Apollo, Bebop, Warden, Seven, Grey Talon, Holliday, McGinnis, Pocket, Victor and more.
  • New🔥
Deadlock Minor Update - Urn mechanics have been reworked
Deadlock Minor Update - 06-04-2026 (patch note)
Deadlock Minor Update - Urn mechanics have been reworked
  • New🔥
Deadlock Patch 05-31-2026
Deadlock Patch 05-31-2026: Apollo Buffs, Graves Nerfs, McGinnis & Yamato Changes
Apollo buffs (Fire Rate +30%, healing, Itani Lo Sahn dmg ↑), Graves nerfs (Jar of Dead & Ghouls dmg ↓), McGinnis range ↓, Pocket, Silver, Victor, Yamato adjustments. Full patch notes inside.
  • New🔥

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