Concerns of The Deep? I'm Goopin'

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Hero

Viscous

Viscous
Splatter
Splatter
Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.Read more
The Cube
The Cube
Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Mantle to escape early.Read more
Puddle Punch
Puddle Punch
Materialize a fist in the world that punches everyone in the area, applying knockup.

Punching an enemy deals melee damagemelee damage and applies slowslow.

You and your allies have increased Air Control.Read more
Goo Ball
Goo Ball
Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.Read more
Build id
106743
#Citadel_HeroBuilds_EarlyGame

Buy left to right. During laning phase, you want to use Splatter (1) whenever it's off-cooldown and constantly poke your enemies. If you're struggling, buy a Lane Extra, then sell it later.

Monster Rounds
Monster Rounds
Weapon
800
Extra Charge
Extra Charge
Spirit
800
Extra Spirit
Extra Spirit
Spirit
800
Mystic Burst
Mystic Burst
Spirit
800
Mystic Expansion
Spirit Strike
Spirit Strike
Spirit
800
Lane Extras

Buy one of those items to remain in lane and not miss out on souls! Sell the item you picked later.

Extra Regen
Extra Regen
Vitality
800
Melee Lifesteal
Melee Lifesteal
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Spirit Sap
Spirit Sap
Spirit
1 600
Rebuttal
Rebuttal
Vitality
800
#Citadel_HeroBuilds_MidGame

Buy left to right. You can buy an extra Survival item if you need! You can sell Monster Rounds, Spirit Strike, Mystic Burst and Extra Charge for Slots! If you lack slots for Ballistic Enchantment, skip it and buy it later.

Mystic Shot
Mystic Shot
Weapon
1 600
Sprint Boots
Sprint Boots
Vitality
800
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Enduring Speed
Enduring Speed
Vitality
1 600
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Echo Shard
Echo Shard
Spirit
6 400
Mystic Reverb
Mystic Reverb
Spirit
6 400
Survival

You can buy 1 or 2 of those items to stay alive longer, or just endure whatever problem you might encounter while fighting your enemies!

Reactive Barrier
Reactive Barrier
Vitality
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Debuff Reducer
Debuff Reducer
Vitality
1 600
Counterspell
Counterspell
Vitality
3 200
Spirit Shielding
Spirit Shielding
Vitality
1 600
Guardian Ward
Guardian Ward
Vitality
1 600
Divine Barrier
Divine Barrier
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
#Citadel_HeroBuilds_LateGame

Buy left to right. Witchmail will allow you to get your cooldown back much quicker, especially during Goo Ball (4). You can buy Spirit Burn earlier if you require Antihealing. If you lack slots, just upgrade your current items!

Tankbuster
Tankbuster
Spirit
3 200
Greater Expansion
Greater Expansion
Spirit
3 200
Infuser
Infuser
Vitality
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Witchmail
Witchmail
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Actives

Those powerful items will allow you to tailor your playstyle to something that suits you more! Warp Stone is your best buy if you want to use Goo Ball (4) more!

Warp Stone
Warp Stone
Vitality
3 200
Majestic Leap
Majestic Leap
Vitality
3 200
Rescue Beam
Rescue Beam
Vitality
3 200
Cold Front
Cold Front
Spirit
1 600
Decay
Decay
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Scourge
Scourge
Spirit
6 400
Vortex Web
Vortex Web
Spirit
6 400
Arctic Blast
Arctic Blast
Spirit
6 400
Anti-Spirit Resistance

If you realize at some point that the enemy is building more Spirit Resistance against you during Late Game, consider those items. Spirit Rend requires you to shoot your enemy and land headshots. Crippling Headshot is easier to trigger with more bonuses, but is way more expensive.

Crippling Headshot
Crippling Headshot
Weapon
6 400
Escalating Exposure
Spirit Rend
Spirit Rend
Weapon
3 200
Spirit Snatch
Spirit Snatch
Spirit
3 200
Focus Lens
Focus Lens
Spirit
6 400
Situational & Counters

These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more. Keep in mind that these items are NOT part of the build. Decay, Knockdown and Curse are powerful actives that can be bought to counter specific heroes.

Alchemical Fire
Alchemical Fire
Weapon
3 200
Extra Stamina
Extra Stamina
Vitality
800
Healbane
Healbane
Vitality
1 600
Healing Nova
Healing Nova
Vitality
3 200
Restorative Locket
Restorative Locket
Vitality
1 600
Return Fire
Return Fire
Vitality
1 600
Stamina Mastery
Stamina Mastery
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Shadow Weave
Shadow Weave
Weapon
6 400
Suppressor
Suppressor
Spirit
1 600
Slowing Hex
Slowing Hex
Spirit
1 600
Rusted Barrel
Rusted Barrel
Spirit
800
Surge of Power
Surge of Power
Spirit
3 200
Ethereal Shift
Ethereal Shift
Spirit
6 400
Knockdown
Knockdown
Spirit
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Arcane Surge
Arcane Surge
Spirit
1 600
Disarming Hex
Disarming Hex
Spirit
3 200
Weapon Shielding
Weapon Shielding
Vitality
1 600
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
Express Shot
Express Shot
Weapon
3 200
Recharging Rush
Recharging Rush
Weapon
1 600
Golden Goose Egg

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Splatter
Splatter
1
2
5
The Cube
The Cube
1
2
5
Puddle Punch
Puddle Punch
1
2
5
Goo Ball
Goo Ball
1
2
5
 

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