Von's Mo & Krill: Panic on Funkotron Build

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Hero

Mo & Krill

Mo & Krill
Scorn
Scorn
Deal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.Read more
Burrow
Burrow
Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus.

When you jump out, deal spirit damage, slowslow, and knockup.Read more
Sand Blast
Sand Blast
Spray sand that disarms enemies in front of you and deals damage.Read more
Combo
Combo
Hold the target in place, stunning them and dealing damage during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.Read more
Build id
114383
9.6k
Extra Regen
Extra Regen
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Healing Booster
Healing Booster
Vitality
1 600
Extra Spirit
Extra Spirit
Spirit
800
Mystic Burst
Mystic Burst
Spirit
800
Duration Extender
Duration Extender
Spirit
1 600
Cold Front
Cold Front
Spirit
1 600
Trophy Collector
Trophy Collector
Vitality
3 200
Situational Lane
Reactive Barrier
Reactive Barrier
Vitality
1 600
Debuff Reducer
Debuff Reducer
Vitality
1 600
16k
Enduring Speed
Enduring Speed
Vitality
1 600
Superior Duration
Superior Duration
Spirit
3 200
Torment Pulse
Torment Pulse
Spirit
3 200
38.4k

Consider buying Situational items before upgrading these

Tankbuster
Tankbuster
Spirit
3 200
Arctic Blast
Arctic Blast
Spirit
6 400
Healing Tempo
Healing Tempo
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Situational Damage
Alchemical Fire
Alchemical Fire
Weapon
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Escalating Exposure
Scourge
Scourge
Spirit
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Situational Defense
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Counterspell
Counterspell
Vitality
3 200
Witchmail
Witchmail
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Situational Utility
Warp Stone
Warp Stone
Vitality
3 200
Phantom Strike
Phantom Strike
Vitality
6 400
Unstoppable
Unstoppable
Vitality
6 400
Slowing Hex
Slowing Hex
Spirit
1 600
Knockdown
Knockdown
Spirit
3 200
Veil Walker
Veil Walker
Vitality
3 200

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Scorn
Scorn
1
2
5
Burrow
Burrow
1
2
5
Sand Blast
Sand Blast
1
2
5
Combo
Combo
1
2
5
 

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