Tyga's McGinnis Turret Build 4

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Hero

McGinnis

McGinnis
Mini Turret
Mini Turret
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime.
Turrets deal reduced damage to troopers and objectives.Read more
Medicinal Specter
Medicinal Specter
Deploy a spirit that provides healing to nearby allies.Read more
Spectral Wall
Spectral Wall
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies.
After casting, pressor Ability 3 to erupt the wall early.

Can be Destroyed with Melee AttacksRead more
Heavy Barrage
Heavy Barrage
Unleashes a volley of rockets that home in on a targeted location.

McGinnis is slowed and is still able to use stamina.Read more
Build id
171605
Category 1

Buy items left-to-right.

Category 2

Buy the Flex Slot items as you unlock each slot.

Category 3

Hover over items for additional information.

Category 4

This build utilizes McGinnis' unique ability to push objectives: Initially focus on aggressively killing NPCs and split pushing Walkers & Guardians with your gun instead of wasting time dueling or teamfighting. Use that money to buy spirit items to transition to a turret build.

Basic Farm & Survivability

Headshot the Guardians!

Monster Rounds
Monster Rounds
Weapon
800
Spirit Shredder Bullets
Spirit Shredder
Weapon
1 600
Extra Regen
Extra Regen
Vitality
800
Extra Stamina
Extra Stamina
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Enduring Speed
Enduring Speed
Vitality
1 600
Extra Charge
Extra Charge
Spirit
800
Improve Turrets
Heroic Aura
Heroic Aura
Weapon
3 200
Compress Cooldown
Compress Cooldown
Spirit
1 600
Suppressor
Suppressor
Spirit
1 600
1st Flex
Mystic Expansion
Upgrade

Prioritize flex spots as they are unlocked ---->

Slowing Bullets
Slowing Bullets
Weapon
1 600
Stamina Mastery
Stamina Mastery
Vitality
3 200
Mystic Slow
Mystic Slow
Spirit
1 600
Rapid Recharge
Rapid Recharge
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Escalating Exposure
3rd Flex
Duration Extender
Duration Extender
Spirit
1 600
4th Flex
Extra Spirit
Extra Spirit
Spirit
800
More Upgrades
Titanic Magazine
Titanic Magazine
Weapon
1 600
Glass Cannon
Glass Cannon
Weapon
6 400
Spirit Resilience
Spirit Resilience
Vitality
3 200
Leech
Leech
Vitality
6 400
Greater Expansion
Greater Expansion
Spirit
3 200
Improved Spirit
Improved Spirit
Spirit
1 600
Superior Duration
Superior Duration
Spirit
3 200
Spirit Rend
Spirit Rend
Weapon
3 200
Final Options
Toxic Bullets
Toxic Bullets
Weapon
3 200
Crippling Headshot
Crippling Headshot
Weapon
6 400
Ricochet
Ricochet
Weapon
6 400
Bullet Resilience
Bullet Resilience
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Colossus
Colossus
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Mini Turret
Mini Turret
1
2
5
Medicinal Specter
Medicinal Specter
1
2
5
Spectral Wall
Spectral Wall
1
2
5
Heavy Barrage
Heavy Barrage
1
2
5

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