SN|P3R : Arrow Fury [Gun Talon]

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Hero

Grey Talon

Grey Talon
Charged Shot
Charged Shot
Charge up a powerful shot that pierces through enemies. Hold Ability1 or Attack to hold the shot.Read more
Rain of Arrows
Rain of Arrows
Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon.
AltCast for reduced jump height.
Press Mantle to cancel the glide.Read more
Spirit Snare
Spirit Snare
Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage.
Hit the trap with a Charged Shot to detonate early with increased radius.Read more
Guided Owl
Guided Owl
After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold MoveForward to accelerate the owl.
Press Mantle to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.Read more
Build id
260435
#Citadel_HeroBuilds_Early

*L-R* || *You can sell a couple of Tier 2 items in late game, to fit Cooldown/Tier 4 items*

Monster Rounds
Monster Rounds
Weapon
800
Active Reload
Active Reload
Weapon
1 600
Kinetic Dash
Kinetic Dash
Weapon
1 600
Long Range
Long Range
Weapon
1 600
Slowing Bullets
Slowing Bullets
Weapon
1 600
Swift Striker
Swift Striker
Weapon
1 600
Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Fortitude
Fortitude
Vitality
3 200
#Citadel_HeroBuilds_Early
Healing Rite
Healing Rite
Vitality
800
Battle Vest
Battle Vest
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
CORE

*Stamina Mastery ⇌ Another Green | Can get early S.Cooldown (for Rain of Arrows ↓ 3.2 sec)*

Hollow Point
Hollow Point
Weapon
3 200
Burst Fire
Burst Fire
Weapon
3 200
Sharpshooter
Sharpshooter
Weapon
3 200
Crippling Headshot
Crippling Headshot
Weapon
6 400
Glass Cannon
Glass Cannon
Weapon
6 400
Lucky Shot
Lucky Shot
Weapon
6 400
Vampiric Burst
Vampiric Burst
Vitality
6 400
Stamina Mastery
Stamina Mastery
Vitality
3 200
Gun Options
Opening Rounds
Opening Rounds
Weapon
1 600
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
End Game Items

*NOT L-R, Select as needed*

Frenzy
Frenzy
Weapon
6 400
Superior Cooldown
Superior Cooldown
Spirit
3 200
Inhibitor
Inhibitor
Vitality
6 400
Best Greens

*Always Buy 1 here*

Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Plated Armor
Plated Armor
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Green Utilities
Warp Stone
Warp Stone
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Counterspell
Counterspell
Vitality
3 200
Gun Options
Ricochet
Ricochet
Weapon
6 400
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Silencer
Silencer
Weapon
6 400
Spellslinger
Spellslinger
Weapon
6 400
Spirit Options
Spirit Burn
Spirit Burn
Spirit
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Mystic Reverb
Mystic Reverb
Spirit
6 400
Miscellaneous
Metal Skin
Metal Skin
Vitality
3 200
Superior Duration
Superior Duration
Spirit
3 200
Mercurial Magnum
Mercurial Magnum
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Charged Shot
Charged Shot
1
2
5
Rain of Arrows
Rain of Arrows
1
2
5
Spirit Snare
Spirit Snare
1
2
5
Guided Owl
Guided Owl
1
2
5
 

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