Sisyphus - Corona Virus

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Hero

Pocket

Pocket
Barrage
Barrage
Channel to start launching projectiles that deal spirit damage and apply slowslow around their impact point. Projectiles that hit a hero grant Pocket increased damageincreased damage that stacks.
Casting while airborne will cause Pocket to float.

Casting AirDash or Flying Cloaking will not cancel Barrage.
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Flying Cloak
Flying Cloak
Launch a sentient cloak that travels forward and damages enemies. You can press Ability2 to teleport to its location.Read more
Enchanter's Satchel
Enchanter's Satchel
Escape into your suitcase. When the duration ends, deal spirit damage to nearby enemies. Duration can be ended early by performing any action.Read more
Affliction
Affliction
Applies damage over time to enemies nearby.

Affliction's damage is non-lethal and does not apply item procs.
Read more
Build id
125608
Early Game - Farming Tools

Choose Between Majestic Leap or Warpstone

Swift Striker
Swift Striker
Weapon
1 600
Point Blank
Point Blank
Weapon
3 200
Warp Stone
Warp Stone
Vitality
3 200
Extra Stamina
Extra Stamina
Vitality
800
Majestic Leap
Majestic Leap
Vitality
3 200
Mystic Burst
Mystic Burst
Spirit
800
Mystic Expansion
Compress Cooldown
Compress Cooldown
Spirit
1 600
Cold Front
Cold Front
Spirit
1 600
Heals
Healing Rite
Healing Rite
Vitality
800
Core
Stamina Mastery
Stamina Mastery
Vitality
3 200
Tankbuster
Tankbuster
Spirit
3 200
Greater Expansion
Greater Expansion
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Defensives
Reactive Barrier
Reactive Barrier
Vitality
1 600
Metal Skin
Metal Skin
Vitality
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Spirit Shielding
Spirit Shielding
Vitality
1 600
Divine Barrier
Divine Barrier
Vitality
6 400
#Citadel_HeroBuilds_LateGame
Ethereal Shift
Ethereal Shift
Spirit
6 400
Arctic Blast
Arctic Blast
Spirit
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Late Game M1 Damage
Crippling Headshot
Crippling Headshot
Weapon
6 400
Glass Cannon
Glass Cannon
Weapon
6 400
Spellslinger
Spellslinger
Weapon
6 400
Anti-Spells
Dispel Magic
Dispel Magic
Vitality
3 200
Counterspell
Counterspell
Vitality
3 200
Optionals
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Unstoppable
Unstoppable
Vitality
6 400
Torment Pulse
Torment Pulse
Spirit
3 200
Knockdown
Knockdown
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Spirit Rend
Spirit Rend
Weapon
3 200
Arcane Surge
Arcane Surge
Spirit
1 600
Vortex Web
Vortex Web
Spirit
6 400
Cheat Death
Cheat Death
Vitality
6 400
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Barrage
Barrage
1
2
5
Flying Cloak
Flying Cloak
1
2
5
Enchanter's Satchel
Enchanter's Satchel
1
2
5
Affliction
Affliction
1
2
5
 

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