shoot gun heal
Hero
McGinnis


Mini Turret
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime.
Turrets deal reduced damage to troopers and objectives.Read more
Turrets deal reduced damage to troopers and objectives.Read more

Medicinal Specter
Deploy a spirit that provides healing to nearby allies.Read more

Spectral Wall
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies.
After casting, pressor Ability 3 to erupt the wall early.
Can be Destroyed with Melee AttacksRead more
After casting, pressor Ability 3 to erupt the wall early.
Can be Destroyed with Melee AttacksRead more

Heavy Barrage
Unleashes a volley of rockets that home in on a targeted location.
McGinnis is slowed and is still able to use stamina.Read more
McGinnis is slowed and is still able to use stamina.Read more
Build id
275670
#Citadel_HeroBuilds_Lane
every game in order




early midgame
every game in order
other lane options
some early picks if you're getting shoved out




core build
mostly in order, move stuff around post-leech if you're needing a powerspike










sidegrades to consider
still good items but maybe not every game










"I have like 70k souls and this game somehow still isn't over"





funnypilled sillymaxxing






The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Mini Turret
1
2
5
1
2
1
2
5
1
2
5

Medicinal Specter
1
2
5
1
2
5
1
2
5
1
2
5

Spectral Wall
1
2
5
1
2
5
1
2
5
1
2
5

Heavy Barrage
1
2
5
1
2
1
2






