RIDE THE LIGHNTING! - Tmask's Sorcerer Seven Build

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Hero

Seven

Seven
Lightning Ball
Lightning Ball
Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.Read more
Static Charge
Static Charge
Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.Read more
Power Surge
Power Surge
Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.Read more
Storm Cloud
Storm Cloud
Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.Read more
Build id
93891
Start Here!

Buy all of these 500s. They will last you to get started until you need upgrades.

Extra Stamina
Extra Stamina
Vitality
800
Extra Spirit
Extra Spirit
Spirit
800
Mystic Expansion
Buy if Behind

Huge gains with minimal losses. Sell later for 250 back when out of slots or need money.

Monster Rounds
Monster Rounds
Weapon
800
Extra Regen
Extra Regen
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Enduring Speed
Enduring Speed
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
Extra Charge
Extra Charge
Spirit
800
Buy All

Power spike!

Spirit Shredder Bullets
Spirit Shredder
Weapon
1 600
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Suppressor
Suppressor
Spirit
1 600
Surge of Power
Surge of Power
Spirit
3 200
Buy One
Active Reload
Active Reload
Weapon
1 600
Long Range
Long Range
Weapon
1 600
Buy One (or two if flex open)

Your flex slot can keep you alive! Pick one that's most appropriate

Healbane
Healbane
Vitality
1 600
Return Fire
Return Fire
Vitality
1 600
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Slowing Hex
Slowing Hex
Spirit
1 600
Knockdown
Knockdown
Spirit
3 200
Category 6

All of these are big, but put in preferred order. You may have to wait for flex slots, so buy what you can when you can.

Compress Cooldown
Compress Cooldown
Spirit
1 600
Greater Expansion
Greater Expansion
Spirit
3 200
Improved Spirit
Improved Spirit
Spirit
1 600
Mystic Slow
Mystic Slow
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Opening Rounds
Opening Rounds
Weapon
1 600
Optional upgrades
Sharpshooter
Sharpshooter
Weapon
3 200
Titanic Magazine
Titanic Magazine
Weapon
1 600
Stamina Mastery
Stamina Mastery
Vitality
3 200
Rapid Recharge
Rapid Recharge
Spirit
3 200
Flex Slot!

Some alternatives if you want them!

Burst Fire
Burst Fire
Weapon
3 200
Unstoppable
Unstoppable
Vitality
6 400
Cursed Relic
Cursed Relic
Spirit
6 400
Laning Phase

Buy (1), then (3). You want to get (3) to 5 early, because the extra jumps help clear waves and camps quickly. Your (1) is great for going through a huge line of creeps to keep waves pushed, even if it doesn't kill them all. Steal your opponents camp with (1) quickly if you can, and then take your own once it spawns.

10 - 20 minutes

Once their or your guardian dies, start roaming around to clear camps. Travel to whichever lane is pushed most towards you, clearing camps along the way with (1) and (3). Push the wave out, and take guardian if you can, then continue roaming. Try not to back if you can help it. Buy Extra Regen to heal more while you roam. If you have (4), and a teamfight is brewing, you can join and use it, just coordinate with your team before you do. Help get urn as often as possible!

20 - 30 minutes

Time to get walkers. Your (3) should be up often enough now to use it for every fight. Surge of Power will make you very mobile, so be sure to capitalize on it. Try and get walkers if there are any remaining to get your flex slots. Go for Mid Boss if a lot of the enemy team dies, the rejuvinator is a huge boost to your minions, not just you.

30+ minutes

Late game now. Buy your 6000's and as many upgrades as you can. Focus on cooldown, then raw spirit upgrades. Buy Leech if you're dying too often. Try not to die as the penalties for doing so are severe at this point! Stay alive as much as possible, so focus on rounding out your vitality upgrades for the extra health and survivability. With Escalating Exposure and Reach upgrades, your (4) will turn entire teamfights. Consider selling bullet steal for Majestic Leap at this point.

Majestic Leap
Majestic Leap
Vitality
3 200
Thank you!

If you found this guide helpful, please favorite it so others can find it too. Thank you!

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Lightning Ball
Lightning Ball
1
2
5
Static Charge
Static Charge
1
2
5
Power Surge
Power Surge
1
2
5
Storm Cloud
Storm Cloud
1
2
5

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