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Hero

Ivy

Ivy
Entangling Thorns
Entangling Thorns
Summon a patch of choking thorns that damages and slows enemies in its radius.Read more
Kudzu Connection
Kudzu Connection
Connect with a nearby ally to gain bonuses, replicated healing, and ignore the move speed penalty while shooting.

Receive 50% of Bonuses with no connection
Connection requires line of sight.
Read more
Stone Form
Stone Form
Turn yourself into impervious stone and smash into the ground, stunning and damaging enemies nearby. Heals you for a percentage of your max health.Read more
Air Drop
Air Drop
Grab an ally and take flight with them. Drop your ally to cause an explosion, dealing spirit damage. You and your ally gain increased Outgoing Damage when flying ends.

Cooldown reduced by 30% when used on allies.
Taking damage briefly disables using the ability.
While lifted, your ally cannot attack and deals -20% damage.
Read more
Build id
281823
Laning core

Core things for Laning Phase

Monster Rounds
Monster Rounds
Weapon
800
Extra Charge
Extra Charge
Spirit
800
Lane Wants

Stuff you want as Laning phase goes on

Extra Stamina
Extra Stamina
Vitality
800
Enduring Speed
Enduring Speed
Vitality
1 600
Mystic Expansion
Early Counters

Counters

Healing Rite
Healing Rite
Vitality
800
Reactive Barrier
Reactive Barrier
Vitality
1 600
Rebuttal
Rebuttal
Vitality
800
Weapon Shielding
Weapon Shielding
Vitality
1 600
Spirit Shielding
Spirit Shielding
Vitality
1 600
Post lane Core

Core stuff, for just after lane

Alchemical Fire
Alchemical Fire
Weapon
3 200
Compress Cooldown
Compress Cooldown
Spirit
1 600
Rapid Recharge
Rapid Recharge
Spirit
3 200
Farming Boosts

Get your Farm up

Majestic Leap
Majestic Leap
Vitality
3 200
Greater Expansion
Greater Expansion
Spirit
3 200
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
Counters
Dispel Magic
Dispel Magic
Vitality
3 200
Knockdown
Knockdown
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Disarming Hex
Disarming Hex
Spirit
3 200
Counterspell
Counterspell
Vitality
3 200
Mid Game core

Important things

Superior Cooldown
Superior Cooldown
Spirit
3 200
Veil Walker
Veil Walker
Vitality
3 200
Upgrades

Important to upgrade your stuff

Stamina Mastery
Stamina Mastery
Vitality
3 200
Superior Duration
Superior Duration
Spirit
3 200
Debuffs

For if you want to take more team fights

Healbane
Healbane
Vitality
1 600
Suppressor
Suppressor
Spirit
1 600
Mystic Slow
Mystic Slow
Spirit
1 600
Late game Core
Refresher
Refresher
Spirit
6 400
Magic Carpet
Magic Carpet
Spirit
6 400
Late game Luxury
Unstoppable
Unstoppable
Vitality
6 400
Player fighting Items

for when you have way too much money and no need for minions any more (final push)

Defensives
Warp Stone
Warp Stone
Vitality
3 200
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Plated Armor
Plated Armor
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Experimental
Tesla Bullets
Tesla Bullets
Weapon
3 200
Fortitude
Fortitude
Vitality
3 200
Arcane Surge
Arcane Surge
Spirit
1 600
Vortex Web
Vortex Web
Spirit
6 400
Trophy Collector
Trophy Collector
Vitality
1 600
Witchmail
Witchmail
Vitality
6 400
Blood Tribute
Blood Tribute
Weapon
3 200
Spellslinger
Spellslinger
Weapon
6 400
Basic Gameplan.

your job is to make sure the enemy team never has a shoved lane, and can't take the safe farm that is on thier side of the map. forcing the entire enemy team to make risky plays. During teamfights all you do is ult over the fight, throw Kudzu, alch fire, ult bomb, than leave to go split push/shove lane. Unless you can help take an objective.

Lane

Ivy sucks at laning. it's highly unlikely you will win your lane, your job is to lose as slow as possible. use ult as soon as its off cooldown and throw it at your neighbor lane to keep the pressure up and help your team mates take them. Middle lane is best for this. Play safe, focus on denies

Post lane

Your goal is to capitalize on every kill your team gets by shoving lanes as hard as possible, and stealing the enemies safe farm. sinners sacrifice are more important for you than boxes. always be shoving. like I said before just do bombing runs for teamfights

Mid game

your plans dont change that much during mid game, but its here that you can get really aggressive in steal enemy farm(t3 kudzu, and greater expansion), and you want to be a little more active in team fights for trophy hunter stacks.

Late game

Your Job late game is to for the enemy to deal with lanes so they can never take a proper team fight, and they get rolled by your team. there will come a certain point where selling all your farm related items and picking up player fighting items are a super helpful, not required tho

Super super late game

go all in on focusing team fights, and use your movement to help lane every once in a while. die for objectives, or just piss people off enough they chase you, so your team can take objectives.

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Entangling Thorns
Entangling Thorns
1
2
5
Kudzu Connection
Kudzu Connection
1
2
5
Stone Form
Stone Form
1
2
5
Air Drop
Air Drop
1
2
5

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