Mickelsnacks Bomb Punch Build

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Hero

Paradox

Paradox
Pulse Grenade
Pulse Grenade
Throw a grenade that begins pulsing when it lands. Each pulse expands the radius and applies spirit damage, time slow, and stacking increased damageincreased damage for Paradox against the victim.Read more
Time Wall
Time Wall
Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets.

Enemies that touch the wall will be briefly slowed and silenced .Read more
Kinetic Carbine
Kinetic Carbine
Charge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging.

While in the air and charging, ADS to timeslow your movement.Read more
Paradoxical Swap
Paradoxical Swap
Fire a projectile that swaps your position with the target enemy hero.Read more
Build id
267255
#Citadel_HeroBuilds_EarlyGame
Close Quarters
Close Quarters
Weapon
800
Monster Rounds
Monster Rounds
Weapon
800
Extra Stamina
Extra Stamina
Vitality
800
Extra Spirit
Extra Spirit
Spirit
800
Mystic Burst
Mystic Burst
Spirit
800
Mystic Expansion
Spirit Strike
Spirit Strike
Spirit
800
Improved Spirit
Improved Spirit
Spirit
1 600
#Citadel_HeroBuilds_MidGame

Think bomb should start doing some damage :)

Alchemical Fire
Alchemical Fire
Weapon
3 200
Stamina Mastery
Stamina Mastery
Vitality
3 200
Duration Extender
Duration Extender
Spirit
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Greater Expansion
Greater Expansion
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Surge of Power
Surge of Power
Spirit
3 200
Optionals

Your usually able to grab 1 of these without sacrificing too much

Reactive Barrier
Reactive Barrier
Vitality
1 600
Return Fire
Return Fire
Vitality
1 600
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Mystic Slow
Mystic Slow
Spirit
1 600
Knockdown
Knockdown
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Counterspell
Counterspell
Vitality
3 200
Mystic Reverb
Mystic Reverb
Spirit
6 400
End Game
Leech
Leech
Vitality
6 400
Superior Duration
Superior Duration
Spirit
3 200
Escalating Exposure
Echo Shard
Echo Shard
Spirit
6 400
Spirit Snatch
Spirit Snatch
Spirit
3 200
Vortex Web
Vortex Web
Spirit
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Pulse Grenade
Pulse Grenade
1
2
5
Time Wall
Time Wall
1
2
5
Kinetic Carbine
Kinetic Carbine
1
2
5
Paradoxical Swap
Paradoxical Swap
1
2
5
 

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