Medevac Vindicta: Support Sniper

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Vindicta

Vindicta
Stake
Stake
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.Read more
Flight
Flight
Leap into the air and fly. While in flight your weapon deals bonus spirit damage and your items have increased range.Read more
Crow Familiar
Crow Familiar
Your crow familiar deals impact damage, reduces their bullet resist and applies a bleed that deals damage based on the target's current health.Read more
Assassinate
Assassinate
Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1.0s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus weapon damage.Read more
Build id
223514
Laning Phase

Buy ROUGHLY in order.

Fleetfoot
Fleetfoot
Weapon
1 600
Sprint Boots
Sprint Boots
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Enduring Speed
Enduring Speed
Vitality
1 600
Extra Charge
Extra Charge
Spirit
800
Support

Rescue Beam and Curse; the best combo for a support.

Rescue Beam
Rescue Beam
Vitality
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Trophy Collector
Trophy Collector
Vitality
3 200
Guardian Ward
Guardian Ward
Vitality
1 600
Divine Barrier
Divine Barrier
Vitality
6 400
Counters

These flavor with the pace of the match. Go with the flow and buy based on need.

Healbane
Healbane
Vitality
1 600
Unstoppable
Unstoppable
Vitality
6 400
Greater Expansion
Greater Expansion
Spirit
3 200
Rapid Recharge
Rapid Recharge
Spirit
3 200
Counterspell
Counterspell
Vitality
3 200
Juggernaut
Juggernaut
Vitality
6 400
Flight

Prioritize cooldowns. You do your best work in the sky. Magic Carpet can be rushed if they have too many CCs.

Compress Cooldown
Compress Cooldown
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Magic Carpet
Magic Carpet
Spirit
6 400
Spirit Path

I hear ya like big snipes? This branch will do the trick. Fell free to mix and match a little.

Mystic Burst
Mystic Burst
Spirit
800
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Tankbuster
Tankbuster
Spirit
3 200
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Gun Path

If you find you wanna play a little more aggressive grab this box and be REAL annoying.

Burst Fire
Burst Fire
Weapon
3 200
Glass Cannon
Glass Cannon
Weapon
6 400
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Rapid Rounds
Rapid Rounds
Weapon
800
Recharging Rush
Recharging Rush
Weapon
1 600
Oops All Debuffs!

Your enemies are many and their weaknesses few. Open up some cracks in those defenses, shall we?

Crippling Headshot
Crippling Headshot
Weapon
6 400
Silencer
Silencer
Weapon
6 400
Mystic Slow
Mystic Slow
Spirit
1 600
Inhibitor
Inhibitor
Vitality
6 400
Weakening Headshot
Weakening Headshot
Weapon
1 600
Lightning Scroll
Lightning Scroll
Spirit
6 400
Disclaimer:

This build is not made for pushing the biggest numbers or following the harshest meta. This is simply a build for consistency and well-rounded performance. Even if you are getting your butt kicked in a game you'll still probably get a cool Rescue Beam on a very thankful teammate. This Vindicta build will ALWAYS have something to do in a game regardless of how the match is going. This build is not gospel and feel free to adhere or diverge from it as much as you'd like. It's built to be adaptive. Love y'all and I hope you enjoy.

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Stake
Stake
1
2
5
Flight
Flight
1
2
5
Crow Familiar
Crow Familiar
1
2
5
Assassinate
Assassinate
1
2
5
 

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