KT 3

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Hero

Seven

Seven
Lightning Ball
Lightning Ball
Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.Read more
Static Charge
Static Charge
Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.Read more
Power Surge
Power Surge
Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.Read more
Storm Cloud
Storm Cloud
Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.Read more
Build id
202017
sustain
Extra Regen
Extra Regen
Vitality
800
Healing Rite
Healing Rite
Vitality
800
#Citadel_HeroBuilds_Early

buy as much sustain as needed; ball and surge clear waves, sell intensifying mag

Monster Rounds
Monster Rounds
Weapon
800
Sprint Boots
Sprint Boots
Vitality
800
Healbane
Healbane
Vitality
1 600
Duration Extender
Duration Extender
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
instead of healbane
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
Mid-Late

sell healbane intensifying mag.

Fleetfoot
Fleetfoot
Weapon
1 600
Toxic Bullets
Toxic Bullets
Weapon
3 200
Enduring Speed
Enduring Speed
Vitality
1 600
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Leech
Leech
Vitality
6 400
Unstoppable
Unstoppable
Vitality
6 400
Superior Duration
Superior Duration
Spirit
3 200
Escalating Exposure
Boundless Spirit
Boundless Spirit
Spirit
6 400
substitutes.
Hollow Point
Hollow Point
Weapon
3 200
End The Game

general order

Crippling Headshot
Crippling Headshot
Weapon
6 400
Compress Cooldown
Compress Cooldown
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200

bro idk how you're this rich but sell duration and speed items i guess

Lucky Shot
Lucky Shot
Weapon
6 400
Siphon Bullets
Siphon Bullets
Vitality
6 400
Silencer
Silencer
Weapon
6 400
Ethereal Shift
Ethereal Shift
Spirit
6 400
Colossus
Colossus
Vitality
6 400
Inhibitor
Inhibitor
Vitality
6 400
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Optionals.
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Return Fire
Return Fire
Vitality
1 600
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Infuser
Infuser
Vitality
6 400
Spirit Rend
Spirit Rend
Weapon
3 200
Counterspell
Counterspell
Vitality
3 200
Plated Armor
Plated Armor
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Ignore
Mystic Shot
Mystic Shot
Weapon
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Suppressor
Suppressor
Spirit
1 600
Rapid Recharge
Rapid Recharge
Spirit
3 200
Surge of Power
Surge of Power
Spirit
3 200
Knockdown
Knockdown
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Echo Shard
Echo Shard
Spirit
6 400
Refresher
Refresher
Spirit
6 400
Lightning Scroll
Lightning Scroll
Spirit
6 400
Divine Barrier
Divine Barrier
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Lightning Ball
Lightning Ball
1
2
5
1
2
1
2
1
2
1
2
1
2
Static Charge
Static Charge
1
2
5
1
2
1
2
1
2
1
2
1
2
Power Surge
Power Surge
1
2
5
1
2
1
2
1
2
1
2
1
2
Storm Cloud
Storm Cloud
1
2
5
1
2
1
2
1
2
1
2
1
2
 

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