JUMPSCARE WARDEN
Hero
Warden


Alchemical Flask
Throw a flask that damages and reduces the weapon damage and move speed of enemies it hits.Read more

Willpower

Binding Word
Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized.Read more

Last Stand
After charging for 2s, release pulses that damage enemies and heal you based on the damage done.
While channeling Last Stand you have greatly increased bullet and spirit resist.
Immune to fear while Last Stand is active.Read more
While channeling Last Stand you have greatly increased bullet and spirit resist.
Immune to fear while Last Stand is active.Read more
Build id
94054
Not Spooky yet, laning






Building a monster
Monster

Reach for last stand

Cooldown on Last Stand


Duration on Last Stand


Late game
In order, but can pick any of these options.







Optional
If not a fan of shadow weave, majestic leap is another great option. Point blank for slowing them while you shoot with ult. Fleetfoot for speed.
Anti Heal


The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Alchemical Flask
1
2
5

Willpower
1
2
5

Binding Word
1
2
5

Last Stand
1
2
5










