-=[Glassing the Planet]=-
Hero
Bebop


Exploding Uppercut
Deal
melee damage to nearby enemies and apply knockback.
When they land, they deal spirit damage and apply reduced fire rate to other nearby enemies.
Exploding Uppercut can be used on allies.
Read more
When they land, they deal spirit damage and apply reduced fire rate to other nearby enemies.
Exploding Uppercut can be used on allies.
Read more

Sticky Bomb
Attach a bomb that explodes after a delay, dealing spirit damage to nearby enemies.
If the bomb hits or kills a hero, you gain permanent bonus damage on Sticky Bomb.
Stacks diminish by half after 60 hits and 7 killsRead more
If the bomb hits or kills a hero, you gain permanent bonus damage on Sticky Bomb.
Stacks diminish by half after 60 hits and 7 killsRead more

Grapple Arm
Launch out a mechanical hand that pulls the first character it hits, reeling them in.
Grapple Arm can be used on allies.
Read more
Grapple Arm can be used on allies.
Read more

Hyper Beam
Build id
51525
-=[Early Game]=-
Focus On Bomb Stacks Till We Have The Ult Setup






-=[Ulting Time]=-
After This Look For Ganks On Ult Cooldown






-=[Survivablity Time]=-
If You Do Not Need Any Of These Currently Go For Boundless/Cooldown





-=[Final Damage & Support]=-
Rush Boundless & First Cooldown Anytime If You Are Stomping






[How To Play]:
Simply Vortex Web The Enemy Team Than Leap Into The Air For Shielding Than Ult From A little Ways Away So They Cannot Run Around You Then Enjoy Glassing Them Whilst They Are Stunned And Activate Unstoppable If They Try To Stun You At Any Time. If They Run USe Leap Again
-=[Honorable Mentions]=-
I would Sell Vortex Web If You Want Any Of The First 4 Items






The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Exploding Uppercut
1
2
5

Sticky Bomb
1
2
5

Grapple Arm
1
2
5

Hyper Beam
1
2
5




