frog with a bat

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Hero

Billy

Billy
Bashdown
Bashdown
Slam your bat into the ground, pulling enemies down and dealing melee damagemelee damage.

The slam creates a shockwave that deals spirit damage and applies knockup.Read more
Rising Ram
Rising Ram
Charge head-first into an enemy and send them into the air along with Billy.

Cooldown reduced by 50% on impact.
Read more
Blasted
Blasted
Passive: Melee hits restore ammo and inflict wrecked on the victim for 7.0s.Read more
Chain Gang
Chain Gang
Chain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slowslow when they pull on the chain.

After a delay, yank everyone towards Billy and deal spirit damage.

The chain breaks if you lose line of sight for a short while.Read more
Build id
399003
#Citadel_HeroBuilds_EarlyGame

if buying cultist buy it before lifestrike

Close Quarters
Close Quarters
Weapon
800
Melee Charge
Melee Charge
Weapon
1 600
Slowing Bullets
Slowing Bullets
Weapon
1 600
Melee Lifesteal
Melee Lifesteal
Vitality
800
Enduring Speed
Enduring Speed
Vitality
1 600
Healbane
Healbane
Vitality
1 600
Extra Spirit
Extra Spirit
Spirit
800
Improved Spirit
Improved Spirit
Spirit
1 600
early junk

rite if low

Extra Regen
Extra Regen
Vitality
800
Reactive Barrier
Reactive Barrier
Vitality
1 600
Spirit Shielding
Spirit Shielding
Vitality
1 600
Path 1

Gun

Berserker
Berserker
Weapon
3 200
Hunter's Aura
Hunter's Aura
Weapon
3 200
Point Blank
Point Blank
Weapon
3 200
Tesla Bullets
Tesla Bullets
Weapon
3 200
Frenzy
Frenzy
Weapon
6 400
Silencer
Silencer
Weapon
6 400
Spirit Rend
Spirit Rend
Weapon
3 200
Weighted Shots
Weighted Shots
Weapon
3 200
Path 2

Spirit

Extra Charge
Extra Charge
Spirit
800
Compress Cooldown
Compress Cooldown
Spirit
1 600
Suppressor
Suppressor
Spirit
1 600
Tankbuster
Tankbuster
Spirit
3 200
Torment Pulse
Torment Pulse
Spirit
3 200
Escalating Exposure
Spirit Snatch
Spirit Snatch
Spirit
3 200
Movement alternatives

replace enduring

Fleetfoot
Fleetfoot
Weapon
1 600
Warp Stone
Warp Stone
Vitality
3 200
Stamina Mastery
Stamina Mastery
Vitality
3 200
Phantom Strike
Phantom Strike
Vitality
6 400
Upgrades

Upgrade as needed, prio fortitude and enduring

Lifestrike
Lifestrike
Vitality
3 200
Rapid Recharge
Rapid Recharge
Spirit
3 200
Crushing Fists
Crushing Fists
Weapon
6 400
Healing Tempo
Healing Tempo
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Survival
Dispel Magic
Dispel Magic
Vitality
3 200
Capacitor
Capacitor
Weapon
6 400
Counterspell
Counterspell
Vitality
3 200
Plated Armor
Plated Armor
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
alternatives/testing
Heroic Aura
Heroic Aura
Weapon
3 200
Healing Booster
Healing Booster
Vitality
1 600
Fortitude
Fortitude
Vitality
3 200
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Mystic Slow
Mystic Slow
Spirit
1 600
Opening Rounds
Opening Rounds
Weapon
1 600
Arcane Surge
Arcane Surge
Spirit
1 600
Weakening Headshot
Weakening Headshot
Weapon
1 600
Focus Lens
Focus Lens
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Bashdown
Bashdown
1
2
5
Rising Ram
Rising Ram
1
2
5
Blasted
Blasted
1
2
5
Chain Gang
Chain Gang
1
2
5

News

Deadlock Update for April 10, 2026
Deadlock Update for April 10, 2026
Deadlock patch notes for April 10, 2026: parry and Medic Trooper changes, item balance updates, major Haze changes.
Deadlock Patch for March 30, 2026
Deadlock Patch for March 30, 2026
Deadlock patch for March 30, 2026: Graves received T2 and T3 talent changes to Jar of Dead and Essence Theft, shifting duration bonuses and moving Essence Theft application to his summons.
Deadlock Update for March 25, 2026
Deadlock Update for March 25, 2026
Deadlock patch notes for the March 25, 2026 update: buffs for Bebop, Calico, Infernus, and Victor, nerfs for Celeste, Kelvin, Mirage, and Venator, plus multiple Doorman, Lady Geist, McGinnis, Rem, and Street Brawl changes.

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