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Hero

Abrams

Abrams
Siphon Life
Siphon Life
Drain health from nearby enemies, dealing spirit damage over time and healing for a portion of the damage dealt.Read more
Shoulder Charge
Shoulder Charge
Charge forward, pulling enemies you hit. Pushing a hero into a wall applies stun.
If you collide with a hero you move faster during your charge.Read more
Infernal Resilience
Infernal Resilience
Gain bonus defensive attributes. Taking damage grants temporary regeneration for a portion of the damage taken.Read more
Seismic Impact
Seismic Impact
Leap high into the air before crashing into the ground, dealing spirit damage and applying stun.Read more
Build id
338343
#Citadel_HeroBuilds_EarlyGame

Left to right

Close Quarters
Close Quarters
Weapon
800
Restorative Shot
Kinetic Dash
Kinetic Dash
Weapon
1 600
Point Blank
Point Blank
Weapon
3 200
Battle Vest
Battle Vest
Vitality
1 600
Extra Spirit
Extra Spirit
Spirit
800
if needed
Extra Regen
Extra Regen
Vitality
800
Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Healing Booster
Healing Booster
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
#Citadel_HeroBuilds_MidGame

Surge of Power on Siphon Life | After Warp Stone you can be flexible

Berserker
Berserker
Weapon
3 200
Hunter's Aura
Hunter's Aura
Weapon
3 200
Warp Stone
Warp Stone
Vitality
3 200
Enduring Speed
Enduring Speed
Vitality
1 600
Surge of Power
Surge of Power
Spirit
3 200
Spirit Snatch
Spirit Snatch
Spirit
3 200
Rush if possib
Phantom Strike
Phantom Strike
Vitality
6 400
Pick one
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Counterspell
Counterspell
Vitality
3 200
#Citadel_HeroBuilds_LateGame

Any order, be flexible

Crippling Headshot
Crippling Headshot
Weapon
6 400
Frenzy
Frenzy
Weapon
6 400
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Unstoppable
Unstoppable
Vitality
6 400
Colossus
Colossus
Vitality
6 400
Scourge
Scourge
Spirit
6 400
Gun resistance
Vampiric Burst
Vampiric Burst
Vitality
6 400
Return Fire
Return Fire
Vitality
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Weapon Shielding
Weapon Shielding
Vitality
1 600
Plated Armor
Plated Armor
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spirit resistance
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Spirit Resilience
Spirit Resilience
Vitality
3 200
Infuser
Infuser
Vitality
6 400
Spirit Shielding
Spirit Shielding
Vitality
1 600
Witchmail
Witchmail
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Laning utility
Monster Rounds
Monster Rounds
Weapon
800
Healing Rite
Healing Rite
Vitality
800
Slowing Hex
Slowing Hex
Spirit
1 600
Mid Game utility
Silence Wave
Silence Wave
Spirit
3 200
Veil Walker
Veil Walker
Vitality
3 200
Focus Lens
Focus Lens
Spirit
6 400
Disarming Hex
Disarming Hex
Spirit
3 200
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
Late Game utility
Silencer
Silencer
Weapon
6 400
Cursed Relic
Cursed Relic
Spirit
6 400
Arctic Blast
Arctic Blast
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Siphon Life
Siphon Life
1
2
5
Shoulder Charge
Shoulder Charge
1
2
5
Infernal Resilience
Infernal Resilience
1
2
5
Seismic Impact
Seismic Impact
1
2
5

News

Deadlock Minor Update - Urn mechanics have been reworked
Deadlock Minor Update - 06-04-2026 (patch note)
Deadlock Minor Update - Urn mechanics have been reworked
  • New🔥
Deadlock Patch 05-31-2026
Deadlock Patch 05-31-2026: Apollo Buffs, Graves Nerfs, McGinnis & Yamato Changes
Apollo buffs (Fire Rate +30%, healing, Itani Lo Sahn dmg ↑), Graves nerfs (Jar of Dead & Ghouls dmg ↓), McGinnis range ↓, Pocket, Silver, Victor, Yamato adjustments. Full patch notes inside.
  • New🔥
Deadlock Update — May 28, 2026
Deadlock Update Patch Notes — May 28, 2026
Deadlock received a minor update on May 28, 2026. The patch changes Urn spawn timings, removes the 35% Bullet and Spirit Resist aura while the Urn is carried or dropped, adjusts Urn holding timers, and updates trooper parry interactions.
  • New🔥

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