FaxFox Graves

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Hero

Graves

Graves
Jar of Dead
Jar of Dead
Passive: Collect death when anything dies nearby and store it in your Jar of Dead.

Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies.

Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.Read more
Grasping Hands
Grasping Hands
Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take spirit damage and receive immobilize.

Alt-Cast rotates the orientation of the wall.Read more
Essence Theft
Essence Theft
Your weapon steals weapon damage and spirit resistspirit resist over time, up to a maximum amount per target.Read more
Borrowed Decree
Borrowed Decree
Пассивное: Innate: Abilities can summon Ghouls that shamble toward the enemy base, dealing melee damagemelee damage. They explode when they approach a hero or objective, dealing spirit damage in an area and applying a brief slowslow
Пассивное: Active: Create a gravestone at a target location that summons Ghouls over time. Enemies can destroy the gravestone with two heavy melees.Read more
Build id
404608
Early-Mid Game
Restorative Shot
Mystic Shot
Mystic Shot
Weapon
1 600
Titanic Magazine
Titanic Magazine
Weapon
1 600
Ricochet
Ricochet
Weapon
6 400
Siphon Bullets
Siphon Bullets
Vitality
6 400
Silencer
Silencer
Weapon
6 400
Stamina Mastery
Stamina Mastery
Vitality
3 200
Leech
Leech
Vitality
6 400
Inhibitor
Inhibitor
Vitality
6 400
Split Shot
Split Shot
Weapon
1 600
Spirit Shielding
Spirit Shielding
Vitality
1 600
Grit
Grit
Vitality
800
Category 2
Healing Rite
Healing Rite
Vitality
800
Rebuttal
Rebuttal
Vitality
800
Golden Goose Egg
#Citadel_HeroBuilds_LateGame

rich

Unstoppable
Unstoppable
Vitality
6 400
Ethereal Shift
Ethereal Shift
Spirit
6 400
Echo Shard
Echo Shard
Spirit
6 400
Capacitor
Capacitor
Weapon
6 400
Armor Piercing Rounds
Armor Piercer
Weapon
6 400
Cheat Death
Cheat Death
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spellslinger
Spellslinger
Weapon
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Category 4
Fleetfoot
Fleetfoot
Weapon
1 600
Toxic Bullets
Toxic Bullets
Weapon
3 200
Heroic Aura
Heroic Aura
Weapon
3 200
Reactive Barrier
Reactive Barrier
Vitality
1 600
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Counterspell
Counterspell
Vitality
3 200
Indomitable
Indomitable
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Jar of Dead
Jar of Dead
1
2
5
Grasping Hands
Grasping Hands
1
2
5
Essence Theft
Essence Theft
1
2
5
Borrowed Decree
Borrowed Decree
1
2
5

News

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