Driftnicals

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Hero

Drifter

Drifter
Rend
Rend
Swipe at enemies in a cone ahead of you, dealing spirit damage. If the enemy is in close range, deal bonus melee damagemelee damage.Read more
Stalker's Mark
Stalker's Mark
Send out a mark that bleeds the first target it hits, dealing spirit damage over time.

While the enemy is bleeding you can re-activate Stalker's Mark to instantly appear behind their back.Read more
Bloodscent
Bloodscent
Пассивное: Isolated heroes leave a trail as they move, and emit their heartbeat from afar.

You deal amplified damage against isolated heroes, and when isolated heroes die nearby you gain permanent weapon damage.Read more
Eternal Night
Eternal Night
Surround nearby enemy heroes in darkness, severely limiting their vision of other units. Affected enemies are briefly revealed to you and are considered isolated for the duration.

You gain bonus sprint speed.Read more
Build id
300543
L-->R Generally, Rush Backstabber/BS if ahead
Slowing Bullets
Slowing Bullets
Weapon
1 600
Swift Striker
Swift Striker
Weapon
1 600
Toxic Bullets
Toxic Bullets
Weapon
3 200
Extra Health
Extra Health
Vitality
800
Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Healbane
Healbane
Vitality
1 600
Restorative Locket
Restorative Locket
Vitality
1 600
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Rapid Rounds
Rapid Rounds
Weapon
800
Stalker
Stalker
Weapon
1 600
Point Blank
Hunter's Aura
Hunter's Aura
Weapon
3 200
lane sustain (grab one depending on the match up
Restorative Shot
Extra Regen
Extra Regen
Vitality
800
Melee Lifesteal
Melee Lifesteal
Vitality
800
Reactive Barrier
Reactive Barrier
Vitality
1 600
#Citadel_HeroBuilds_MidGame
Burst Fire
Burst Fire
Weapon
3 200
Crippling Headshot
Crippling Headshot
Weapon
6 400
Fortitude
Fortitude
Vitality
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Inhibitor
Inhibitor
Vitality
6 400
Weighted Shots
Weighted Shots
Weapon
3 200
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Juggernaut
Juggernaut
Vitality
6 400
#Citadel_HeroBuilds_LateGame
Lucky Shot
Lucky Shot
Weapon
6 400
Vampiric Burst
Vampiric Burst
Vitality
6 400
armour and greed
Frenzy
Frenzy
Weapon
6 400
Leech
Leech
Vitality
6 400
Phantom Strike
Phantom Strike
Vitality
6 400
Witchmail
Witchmail
Vitality
6 400
Healing Tempo
Healing Tempo
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
nasty
Silencer
Silencer
Weapon
6 400
Jungle Bully
Fleetfoot
Fleetfoot
Weapon
1 600
Warp Stone
Warp Stone
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Shadow Weave
Shadow Weave
Weapon
3 200
Veil Walker
Veil Walker
Vitality
3 200
Debuff Reducer
Debuff Reducer
Vitality
1 600
Indomitable
Indomitable
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Rend
Rend
1
2
5
Stalker's Mark
Stalker's Mark
1
2
5
Bloodscent
Bloodscent
1
2
5
Eternal Night
Eternal Night
1
2
5

News

Deadlock Minor Update - 06-11-2026 (Patch notes)
Deadlock Minor Update - 06-11-2026 (Patch notes)
Deadlock June 11, 2026 minor update patch notes: Urn nerfs, comeback bounty buffs, Street Brawl changes, hero balance for Apollo, Bebop, Warden, Seven, Grey Talon, Holliday, McGinnis, Pocket, Victor and more.
  • New🔥
Deadlock Minor Update - Urn mechanics have been reworked
Deadlock Minor Update - 06-04-2026 (patch note)
Deadlock Minor Update - Urn mechanics have been reworked
  • New🔥
Deadlock Patch 05-31-2026
Deadlock Patch 05-31-2026: Apollo Buffs, Graves Nerfs, McGinnis & Yamato Changes
Apollo buffs (Fire Rate +30%, healing, Itani Lo Sahn dmg ↑), Graves nerfs (Jar of Dead & Ghouls dmg ↓), McGinnis range ↓, Pocket, Silver, Victor, Yamato adjustments. Full patch notes inside.
  • New🔥

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