Cirno's Medi-Beam
Hero
Kelvin


Frost Grenade
Throw a grenade that explodes in a cloud of freezing ice that heals allies and applies spirit damage and move speed reduction to enemies.Read more

Ice Path
Kelvin creates a floating trail of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail.
Press Roll / Crouch to travel up or down while in Ice Path.Read more
Press Roll / Crouch to travel up or down while in Ice Path.Read more

Arctic Beam
Shoot freezing cold energy out in front of you, damaging targets and progressively reducing their movement and fire rate the longer you sustain the beam on them. You have reduced move speed while using Arctic Beam. The beam may also claim Souls.Read more

Frozen Shelter
Target yourself or a Hero to freeze the air and create an impenetrable dome around them. While in the dome, allies gain rapid regeneration and enemies are slowed.
Objectives becomes Invulnerable and Frozen under Frozen ShelterRead more
Objectives becomes Invulnerable and Frozen under Frozen ShelterRead more
Build id
241631
Stage 1: Starting out
Buy according to what you need!







Optional laning buys




Stage 2: Healing Items
Normally Rescue Beam, Divine Barrier for late-game if needed.
Stage 3: Cirno's Cores
Everything you need, Stage 6's ultra flexible







Common Endurance Training for Mid-Game




Stage 6A: Become the Nicest




Stage 6B: Become the Strongest
Maximize Damage




Handymann's Utility Kit
Might be useful








Other Endurance Training
If you find yourself in a situation where the usual mid-game greens isn't enough










The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Frost Grenade
1
2
5

Ice Path
1
2
5

Arctic Beam
1
2
5

Frozen Shelter
1
2
5



