Chrome's Advanced Rapid Haze

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Hero

Haze

Haze
Sleep Dagger
Sleep Dagger
Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.Read more
Smoke Bomb
Smoke Bomb
Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.Read more
Fixation
Fixation
Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.Read more
Bullet Dance
Bullet Dance
Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Bullet Damage.Read more
Build id
3166
#Citadel_HeroBuilds_EarlyGame

Slide to extend ammo ⸺ 4.8k Weapon lets us shred Guardian

Active Reload
Active Reload
Weapon
1 600
Swift Striker
Swift Striker
Weapon
1 600
Fleetfoot
Fleetfoot
Weapon
1 600
Extra Health
Extra Health
Vitality
800
Extra Stamina
Extra Stamina
Vitality
800
Battle Vest
Battle Vest
Vitality
1 600
Extra Spirit
Extra Spirit
Spirit
800
Rapid Rounds
Rapid Rounds
Weapon
800
Lane Tech

Replace EH or BV

Extra Regen
Extra Regen
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Reactive Barrier
Reactive Barrier
Vitality
1 600
Core Build

Sell Extra Spirit & Battle Vest for slots ⸺ Read Annotations!

Burst Fire
Burst Fire
Weapon
3 200
Heroic Aura
Heroic Aura
Weapon
3 200
Fortitude
Fortitude
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Slowing Hex
Slowing Hex
Spirit
1 600
Rapid Recharge
Rapid Recharge
Spirit
3 200
Spellslinger
Spellslinger
Weapon
6 400

Optional Vital fill before Frenzy

Spirit Resilience
Spirit Resilience
Vitality
3 200
Counterspell
Counterspell
Vitality
3 200
Spellbreaker
Spellbreaker
Vitality
6 400
CROWN DPS
Frenzy
Frenzy
Weapon
6 400
Late Tech
Toxic Bullets
Toxic Bullets
Weapon
3 200
Silencer
Silencer
Weapon
6 400
Inhibitor
Inhibitor
Vitality
6 400
Late Damage
Crippling Headshot
Crippling Headshot
Weapon
6 400
Ricochet
Ricochet
Weapon
6 400
Echo Shard
Echo Shard
Spirit
6 400
Capacitor
Capacitor
Weapon
6 400
Late Sustain

Read Annotations!

Siphon Bullets
Siphon Bullets
Vitality
6 400
Vampiric Burst
Vampiric Burst
Vitality
6 400
Stamina Mastery
Stamina Mastery
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Ethereal Shift
Ethereal Shift
Spirit
6 400
Healing Tempo
Healing Tempo
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Indomitable
Indomitable
Vitality
6 400
Yo of course Haze gets updated the day after I post this. I'm playing Double Dagger Haze right now with the patch. Build ID 717306

(°∀°)/ ᕙ7/8 Update Notes Below!

We've cut Surge of Power & switched out Weakening Headshot to get Spellslinger quicker and stronger. Fleet is "replacing" Weakening Headshot as yet another low-cooldown active item for Spellslinger that picks up the movespeed slack left by cutting Surge. AP changes from Yoshi get us more AP earlier, we are leveraging that to get T3 Smoke Bomb at 16k souls. Now, Hex & Rapid Recharge comprise our 4.8k spirit spike, getting us 4 stacks of Dispel & 50% Lifesteal EARLY. Spellslinger is bought earlier, and we now have 3 active items to pair with it for more immediate stacks. As the late game CC hellscape develops I'm trying to build us some bulk and damage to keep us playable. I get Unstoppable to open up fights and top off with Frenzy. For Frenzy, dip below half health to trigger it and pop Smoke bomb to cleanse and full heal. Very good item. I've shaved down the "Late ____" categories to be more reflective of what I actually buy in long games. Be sure to check out the build guide in the official Discord for updates and to ask questions / give feedback! You can also just ping me in #haze :)

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Sleep Dagger
Sleep Dagger
1
2
5
Smoke Bomb
Smoke Bomb
1
2
5
Fixation
Fixation
1
2
5
Bullet Dance
Bullet Dance
1
2
5

News

Deadlock Minor Update - 07-09-2026 (patch notes)
Deadlock Minor Update - 07-09-2026 (patch notes)
Deadlock Minor Update 07-09-2026 changes Urn Runner speed, stamina recovery, Urn voice range, Unstable Rift warning time, Rift Troopers resistances and objective bounty distribution. The patch also includes balance changes for Scourge, Billy, Doorman, Drifter, Graves, Haze, Holliday, Mirage, Pocket, Shiv, Silver, Victor, Viscous and Yamato, with key updates to Bloodletting, Killing Blow, Lycan Curse, Shocking Reanimation and Flying Sl
  • New🔥
Deadlock Minor Update - 07-01-2026 Patch Notes
Deadlock Minor Update - 07-01-2026 Patch Notes
In addition to the June 30, 2026 update, Valve released another patch that affected only the hero Shiv.
  • New🔥
Deadlock Minor Update - 06-30-2026
Deadlock Minor Update - 06-30-2026
Deadlock Minor Update 06-30-2026 reworks Urn and King of the Hill into Unstable Rift, changing Urn delivery, Rift Troopers, comeback bonuses, Boon rewards, respawn timers, bounties and Dash Jump movement. The patch also updates Mystic Shot, Toxic Bullets, Scourge and Cursed Relic, with hero balance changes for Abrams, Apollo, Billy, Celeste, Doorman, Drifter, Dynamo, Grey Talon, Holliday, Haze, Ivy, Lash, Mina, Mo & Krill, Paige, Paradox, Pocket, Rem, Seven, Shiv, Vindicta, Viscous, Vyper and Warden.
  • New🔥

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