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Hero

Billy

Billy
Bashdown
Bashdown
Slam your bat into the ground, pulling enemies down and dealing melee damagemelee damage.

The slam creates a shockwave that deals spirit damage and applies knockup.Read more
Rising Ram
Rising Ram
Charge head-first into an enemy and send them into the air along with Billy.

Cooldown reduced by 50% on impact.
Read more
Blasted
Blasted
Passive: Melee hits restore ammo and inflict wrecked on the victim for 7.0s.Read more
Chain Gang
Chain Gang
Chain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slowslow when they pull on the chain.

After a delay, yank everyone towards Billy and deal spirit damage.

The chain breaks if you lose line of sight for a short while.Read more
Build id
300855
#Citadel_HeroBuilds_EarlyGame
Close Quarters
Close Quarters
Weapon
800
Extra Health
Extra Health
Vitality
800
Extra Stamina
Extra Stamina
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Extra Charge
Extra Charge
Spirit
800
Extra Spirit
Extra Spirit
Spirit
800
Mystic Burst
Mystic Burst
Spirit
800
Mystic Expansion
#Citadel_HeroBuilds_MidGame
Kinetic Dash
Kinetic Dash
Weapon
1 600
Fleetfoot
Fleetfoot
Weapon
1 600
Enduring Speed
Enduring Speed
Vitality
1 600
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Duration Extender
Duration Extender
Spirit
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Cold Front
Cold Front
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Debuff Reducer
Debuff Reducer
Vitality
1 600
#Citadel_HeroBuilds_LateGame
Hunter's Aura
Hunter's Aura
Weapon
3 200
Point Blank
Point Blank
Weapon
3 200
Toxic Bullets
Toxic Bullets
Weapon
3 200
Stamina Mastery
Stamina Mastery
Vitality
3 200
Rapid Recharge
Rapid Recharge
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Torment Pulse
Torment Pulse
Spirit
3 200
Trophy Collector
Trophy Collector
Vitality
1 600
End the game
Glass Cannon
Glass Cannon
Weapon
6 400
Leech
Leech
Vitality
6 400
Unstoppable
Unstoppable
Vitality
6 400
Escalating Exposure
Echo Shard
Echo Shard
Spirit
6 400
Colossus
Colossus
Vitality
6 400
Crushing Fists
Crushing Fists
Weapon
6 400
Arctic Blast
Arctic Blast
Spirit
6 400
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spellslinger
Spellslinger
Weapon
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Situational
Warp Stone
Warp Stone
Vitality
3 200
Vampiric Burst
Vampiric Burst
Vitality
6 400
Healing Rite
Healing Rite
Vitality
800
Return Fire
Return Fire
Vitality
1 600
Ethereal Shift
Ethereal Shift
Spirit
6 400
Cursed Relic
Cursed Relic
Spirit
6 400
Refresher
Refresher
Spirit
6 400
Vortex Web
Vortex Web
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Bashdown
Bashdown
1
2
5
Rising Ram
Rising Ram
1
2
5
Blasted
Blasted
1
2
5
Chain Gang
Chain Gang
1
2
5

News

New Hero in Deadlock - Nurse Harrow
New Hero in Deadlock - Nurse Harrow
Nurse Harrow is now available in Deadlock as the final new hero released in Valve's major City Never Sleeps update
  • New🔥
Deadlock Update (Patch) October 16, 2026: Valve Adds New Hero Violet
Deadlock Update (Patch) October 16, 2026: Valve Adds New Hero Violet
Valve has added Violet to Deadlock in the City Never Sleeps update. See all abilities, stats, Spirit scaling, T1-T3 upgrades and gameplay animations for the new hero.
  • New🔥
Deadlock Update (Patch) October 14, 2026: Valve Nerfs Baba and Buffs Deadman Danny
Deadlock Update (Patch) October 14, 2026: Valve Nerfs Baba and Buffs Deadman Danny
Valve released a new Deadlock patch with major balance changes for Baba and Deadman Danny. The update also includes changes to Radiant Regeneration, Street Brawl, Strix Salvo, Chimera Mk1, Close The Deal and Rocket Jumping.
  • New🔥

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