Active test kennkan ahead though, dont pub

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Hero

Dynamo

Dynamo
Kinetic Pulse
Kinetic Pulse
Release an energy pulse that travels along the ground, dealing spirit damage and applying knockup.Read more
Quantum Entanglement
Quantum Entanglement
Briefly become untargetable while teleporting to the target location. Restores stamina upon use.

: Bring nearby allies with you.Read more
Rejuvenating Aurora
Rejuvenating Aurora
While channeling, restore health over time to you and any allies nearby.
You can dash and melee without breaking the channel.Read more
Singularity
Singularity
Create a singularity in your hands, dealing spirit damage over time, applying stun, and pulling in nearby enemies.Read more
Build id
270674
Category 1
Extra Stamina
Extra Stamina
Vitality
800
Extra Charge
Extra Charge
Spirit
800
Stalker
Stalker
Weapon
1 600
1-3 path
pick 1?
Headshot Booster
Sprint Boots
Sprint Boots
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Enduring Speed
Enduring Speed
Vitality
1 600
REBUTTAL GAMBIT
Rebuttal
Rebuttal
Vitality
800
pick 1
Reactive Barrier
Reactive Barrier
Vitality
1 600
Weapon Shielding
Weapon Shielding
Vitality
1 600
Spirit Shielding
Spirit Shielding
Vitality
1 600
Category 21
Toxic Bullets
Toxic Bullets
Weapon
3 200
Warp Stone
Warp Stone
Vitality
3 200
Compress Cooldown
Compress Cooldown
Spirit
1 600
Rapid Recharge
Rapid Recharge
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
1
Close Quarters
Close Quarters
Weapon
800
2
Battle Vest
Battle Vest
Vitality
1 600
Return Fire
Return Fire
Vitality
1 600
Suppressor
Suppressor
Spirit
1 600
Rusted Barrel
Rusted Barrel
Spirit
800
3
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Cold Front
Cold Front
Spirit
1 600
Can Warpstone b4 DE/ME
Restorative Shot
Monster Rounds
Monster Rounds
Weapon
800
Extra Regen
Extra Regen
Vitality
800
Category 17
Silence Wave
Silence Wave
Spirit
3 200
Arcane Surge
Arcane Surge
Spirit
1 600
Category 17
Mystic Burst
Mystic Burst
Spirit
800
Tankbuster
Tankbuster
Spirit
3 200
Refresher
Refresher
Spirit
6 400
Can Warpstone b4 DE/ME
Mystic Expansion
Duration Extender
Duration Extender
Spirit
1 600
Hello, I'm KennKan the Refresher Rush Dynamo Guy - hatecrimer aficionado. The goal is to buy an early refresher to take objectives (Urn/atm) or shutdown their biggest carries. Of course getting big blackholes is cool, but getting a solo pick and insta refreshing late game makes it a 6v5 for the enemy. Basic Lane Items. Skip CQ,CF,HB if losing Read Annotiations Please!
Can Warpstone b4 DE/ME
Slowing Hex
Slowing Hex
Spirit
1 600
Utility - As Needed
Healbane
Healbane
Vitality
1 600
Healing Booster
Healing Booster
Vitality
1 600
Survival - As Needed
Spirit Resilience
Spirit Resilience
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Core Never Sell. Order of importance after Refresher
Unstoppable
Unstoppable
Vitality
6 400
Greater Expansion
Greater Expansion
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Refresher
Refresher
Spirit
6 400
Healing Tempo
Healing Tempo
Vitality
6 400
Check annotation for replacement
Stamina Mastery
Stamina Mastery
Vitality
3 200
Cheat Death
Cheat Death
Vitality
6 400
Greedy and probably not worth but can buy before unstop, must always aim to ult stunners. Ideally have cheat death first
Mystic Shot
Mystic Shot
Weapon
1 600
Phantom Strike
Phantom Strike
Vitality
6 400
Shadow Weave
Shadow Weave
Weapon
3 200
Scourge
Scourge
Spirit
6 400
Stomp Build 111-44-333-22-4-2. Buy Extra Charge/Close Quarters/Extra Regen or Melle Lifesteal MonsterRounds/Cultist
Witchmail
Witchmail
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Category 14
Melee Charge
Melee Charge
Weapon
1 600
Lifestrike
Lifestrike
Vitality
3 200
Colossus
Colossus
Vitality
6 400
Crushing Fists
Crushing Fists
Weapon
6 400
Juggernaut
Juggernaut
Vitality
6 400
Rebuttal Tech?
Knockdown
Knockdown
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Magic Carpet
Magic Carpet
Spirit
6 400
Arcane Surge
Arcane Surge
Spirit
1 600
Vortex Web
Vortex Web
Spirit
6 400
Plated Armor
Plated Armor
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Kinetic Pulse
Kinetic Pulse
1
2
5
Quantum Entanglement
Quantum Entanglement
1
2
5
Rejuvenating Aurora
Rejuvenating Aurora
1
2
5
Singularity
Singularity
1
2
5

News

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