Yuedar TTV - Heal Tempo build

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Hero

Infernus

Infernus
Napalm
Napalm
Spew an incendiary mixture, dealing spirit damage, applying slowslow, and coating targets in napalm.Read more
Flame Dash
Flame Dash
Dash forward, gaining slow resistanceslow resistance while leaving a flaming trail that deals spirit damage over time.

Hold MoveForward while active to dash farther.Read more
Afterburn
Afterburn
Weapon hits build up a burning effect, dealing spirit damage over time.

Abilities refresh the base burn duration.Read more
Concussive Combustion
Concussive Combustion
Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay.

Once cast, Concussive Combustion cannot be interrupted.Read more
Build id
237421
Early Items
Titanic Magazine
Titanic Magazine
Weapon
1 600
Extra Regen
Extra Regen
Vitality
800
Healbane
Healbane
Vitality
1 600
Extra Charge
Extra Charge
Spirit
800
Extra Spirit
Extra Spirit
Spirit
800
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
#Citadel_HeroBuilds_MidGame

any order needed

Toxic Bullets
Toxic Bullets
Weapon
3 200
Ricochet
Ricochet
Weapon
6 400
Healing Booster
Healing Booster
Vitality
1 600
Duration Extender
Duration Extender
Spirit
1 600
Rapid Recharge
Rapid Recharge
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Healing Tempo
Healing Tempo
Vitality
6 400
#Citadel_HeroBuilds_LateGame
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Leech
Leech
Vitality
6 400
Spellslinger
Spellslinger
Weapon
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Armors and heals
Healing Rite
Healing Rite
Vitality
800
Battle Vest
Battle Vest
Vitality
1 600
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
Spirit Resilience
Spirit Resilience
Vitality
3 200
Counterspell
Counterspell
Vitality
3 200
Weapon Shielding
Weapon Shielding
Vitality
1 600
Spirit Shielding
Spirit Shielding
Vitality
1 600
Witchmail
Witchmail
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
falling out of favor items
Swift Striker
Swift Striker
Weapon
1 600
Burst Fire
Burst Fire
Weapon
3 200
Siphon Bullets
Siphon Bullets
Vitality
6 400
Rapid Rounds
Rapid Rounds
Weapon
800

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Napalm
Napalm
1
2
5
Flame Dash
Flame Dash
1
2
5
Afterburn
Afterburn
1
2
5
Concussive Combustion
Concussive Combustion
1
2
5
 

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