wolf-girl mauling and brawling build (Annotated)

Profile picture for user deadlock.one
project team
administrator
Reputation: 262
Hero

Silver

Silver
Slam Fire
Slam Fire
Instantly reload your gun. You gain bonus fire rate and deal bonus weapon damage based on the target's health for a limited number of shots, but suffer from reduced accuracy.Read more
Boot Kick
Boot Kick
Пассивное: Dash forward and kick the first enemy hit, dealing melee damagemelee damage while pushing yourself off and marking them.
Пассивное: Shooting the marked target deals spirit damage and removes the mark.Read more
Entangling Bola
Entangling Bola
Throw a bola, dealing spirit damage, applying slowslow and preventing movement abilities or stamina.Read more
Lycan Curse
Lycan Curse
Passive: Dealing damage generates bloodlust, increased at low health. At max bloodlust, you automatically cast Lycan Curse.

Active: Instantly transform, gaining increased max health, and stacking fire rate on enemy heroes, and replacing your abilities and weapon with their ferocious versions.Read more
Build id
455917
Lane Phase > Early Game

L > R, Can rush Lifestrike early if needed

Close Quarters
Close Quarters
Weapon
800
Kinetic Dash
Kinetic Dash
Weapon
1 600
Extra Stamina
Extra Stamina
Vitality
800
Melee Lifesteal
Melee Lifesteal
Vitality
800
Lifestrike
Lifestrike
Vitality
3 200
Duration Extender
Duration Extender
Spirit
1 600
Early Sustain
Extra Health
Extra Health
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Early Optionals
Fleetfoot
Fleetfoot
Weapon
1 600
Battle Vest
Battle Vest
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
#Citadel_HeroBuilds_MidGame

L > R, can skip Hunter's Aura if enemy stays grouped up

Berserker
Berserker
Weapon
3 200
Hunter's Aura
Hunter's Aura
Weapon
3 200
Point Blank
Point Blank
Weapon
3 200
Toxic Bullets
Toxic Bullets
Weapon
3 200
Stamina Mastery
Stamina Mastery
Vitality
3 200
Superior Duration
Superior Duration
Spirit
3 200
Optionals
Melee Charge
Melee Charge
Weapon
1 600
Fortitude
Fortitude
Vitality
3 200
Torment Pulse
Torment Pulse
Spirit
3 200
CC
Cold Front
Cold Front
Spirit
1 600
Slowing Hex
Slowing Hex
Spirit
1 600
Rusted Barrel
Rusted Barrel
Spirit
800
Knockdown
Knockdown
Spirit
3 200
Spirit Sap
Spirit Sap
Spirit
1 600
Disarming Hex
Disarming Hex
Spirit
3 200
#Citadel_HeroBuilds_LateGame

L > R Priortity, but buy what the situation calls for

Frenzy
Frenzy
Weapon
6 400
Silencer
Silencer
Weapon
6 400
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Colossus
Colossus
Vitality
6 400
Inhibitor
Inhibitor
Vitality
6 400
Crushing Fists
Crushing Fists
Weapon
6 400
Let that wolf howl

Late Actives, depends on the matchups

Vampiric Burst
Vampiric Burst
Vitality
6 400
Shadow Weave
Shadow Weave
Weapon
3 200
Unstoppable
Unstoppable
Vitality
6 400
Focus Lens
Focus Lens
Spirit
6 400
Arctic Blast
Arctic Blast
Spirit
6 400
Greens & Resists

Buy when & what you need

Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Rebuttal
Rebuttal
Vitality
800
Counterspell
Counterspell
Vitality
3 200
Spellbreaker
Spellbreaker
Vitality
6 400

Everything is in L > R of most useful to last, besides the Greens & Resists & Miscs. The Ability point order is very flexible, i find the 5 point on slam fire to be the overall worst. When in wolf mode use the 2 to engage the fight then the 3 when near the target to prevent them from being able to fight back, the 1 is for sustain mid fight. Once you kill your prey the 2 is a great tool for disengaging or chasing down the next victim, repeat until the entire team is dead or you need to reset.

Misc
Tesla Bullets
Tesla Bullets
Weapon
3 200
Glass Cannon
Glass Cannon
Weapon
6 400
Ricochet
Ricochet
Weapon
6 400
Extra Regen
Extra Regen
Vitality
800
Healing Booster
Healing Booster
Vitality
1 600
Healing Nova
Healing Nova
Vitality
3 200
Rescue Beam
Rescue Beam
Vitality
3 200
Healing Tempo
Healing Tempo
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Slam Fire
Slam Fire
1
2
5
Boot Kick
Boot Kick
1
2
5
Entangling Bola
Entangling Bola
1
2
5
Lycan Curse
Lycan Curse
1
2
5

News

Deadlock Minor Update - 07-09-2026 (patch notes)
Deadlock Minor Update - 07-09-2026 (patch notes)
Deadlock Minor Update 07-09-2026 changes Urn Runner speed, stamina recovery, Urn voice range, Unstable Rift warning time, Rift Troopers resistances and objective bounty distribution. The patch also includes balance changes for Scourge, Billy, Doorman, Drifter, Graves, Haze, Holliday, Mirage, Pocket, Shiv, Silver, Victor, Viscous and Yamato, with key updates to Bloodletting, Killing Blow, Lycan Curse, Shocking Reanimation and Flying Sl
  • New🔥
Deadlock Minor Update - 07-01-2026 Patch Notes
Deadlock Minor Update - 07-01-2026 Patch Notes
In addition to the June 30, 2026 update, Valve released another patch that affected only the hero Shiv.
  • New🔥
Deadlock Minor Update - 06-30-2026
Deadlock Minor Update - 06-30-2026
Deadlock Minor Update 06-30-2026 reworks Urn and King of the Hill into Unstable Rift, changing Urn delivery, Rift Troopers, comeback bonuses, Boon rewards, respawn timers, bounties and Dash Jump movement. The patch also updates Mystic Shot, Toxic Bullets, Scourge and Cursed Relic, with hero balance changes for Abrams, Apollo, Billy, Celeste, Doorman, Drifter, Dynamo, Grey Talon, Holliday, Haze, Ivy, Lash, Mina, Mo & Krill, Paige, Paradox, Pocket, Rem, Seven, Shiv, Vindicta, Viscous, Vyper and Warden.
  • New🔥

Subscribe
to us in X