Void's pocket build (What I find best)

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Hero

Pocket

Pocket
Barrage
Barrage
Channel to start launching projectiles that deal spirit damage and apply slowslow around their impact point. Projectiles that hit a hero grant Pocket increased damage that stacks.
Casting while airborne will cause Pocket to float.

Casting AirDash or Flying Cloak will not cancel Barrage.
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Flying Cloak
Flying Cloak
Launch a sentient cloak that travels forward and damages enemies. You can press Ability 2 to teleport to its location.Read more
Enchanter's Satchel
Enchanter's Satchel
Escape into your suitcase. When the duration ends, deal spirit damage to nearby enemies. Duration can be ended early by performing any action.Read more
Affliction
Affliction
Applies damage over time to enemies nearby.

Affliction's damage is non-lethal and does not apply item procs.
Read more
Build id
21804
early core (necessary)

Get Boots if you need more sustain , survivng lane is ke

Close Quarters
Close Quarters
Weapon
800
Hollow Point
Hollow Point
Weapon
3 200
Extra Stamina
Extra Stamina
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Mystic Burst
Mystic Burst
Spirit
800
if dying in lane

remember to farm with 2, just get the last hit

Restorative Shot
Healing Rite
Healing Rite
Vitality
800
Immediately after lane
Slowing Bullets
Slowing Bullets
Weapon
1 600
Enduring Speed
Enduring Speed
Vitality
1 600
Majestic Leap
Majestic Leap
Vitality
3 200
Compress Cooldown
Compress Cooldown
Spirit
1 600
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Suppressor
Suppressor
Spirit
1 600
Sustain (Bullet lane, Spirit post)
Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
spike after leap

Oranges if bullet build, purple for Casting build, leech for both SS when can

Point Blank
Point Blank
Weapon
3 200
Frenzy
Frenzy
Weapon
6 400
Stamina Mastery
Stamina Mastery
Vitality
3 200
Leech
Leech
Vitality
6 400
Tankbuster
Tankbuster
Spirit
3 200
Mystic Slow
Mystic Slow
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
time to clock in
Hunter's Aura
Hunter's Aura
Weapon
3 200
Heroic Aura
Heroic Aura
Weapon
3 200
Warp Stone
Warp Stone
Vitality
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Cursed Relic
Cursed Relic
Spirit
6 400
i am so rich
Toxic Bullets
Toxic Bullets
Weapon
3 200
Glass Cannon
Glass Cannon
Weapon
6 400
Superior Duration
Superior Duration
Spirit
3 200

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Barrage
Barrage
1
2
5
Flying Cloak
Flying Cloak
1
2
5
Enchanter's Satchel
Enchanter's Satchel
1
2
5
Affliction
Affliction
1
2
5

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