Valet Parking Doorman

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Hero

The Doorman

The Doorman
Call Bell
Call Bell
Throw out a call bell that deals spirit damage on impact. After a short delay it explodes, dealing additional spirit damage and causing affected enemies to suffer reduced weapon accuracy and movement slowslow.

Can be shot to detonate early.Read more
Doorway
Doorway
Place two connected doors in the world. Players and most projectiles entering one door will exit out through the other. The doors will close at the end of the duration.

The two doors must be placed within the doorway distance of each other.Read more
Luggage Cart
Luggage Cart
Send out a Luggage Cart that deals spirit damage and pulls enemy heroes along its path.

Can be alt cast with to target friendly heroes instead.Read more
Hotel Guest
Hotel Guest
Send the target's physical body to be a guest at the Baroness Hotel. The guest is to promptly make their way to the exit elevator, where they'll be sent back to their original position.

A stay at the Baroness Hotel is paid for in spirit damage. Failure to check-out on time costs additional spirit damage.Read more
Build id
302828
Fastest bellhop in the business

After Melee Charge

Fleetfoot
Fleetfoot
Weapon
1 600
Welcome to the Baroness Hotel!

Core items, generally L-R

Close Quarters
Close Quarters
Weapon
800
Melee Charge
Melee Charge
Weapon
1 600
Point Blank
Point Blank
Weapon
3 200
Melee Lifesteal
Melee Lifesteal
Vitality
800
Lifestrike
Lifestrike
Vitality
3 200
Extra Spirit
Extra Spirit
Spirit
800
Spirit Strike
Spirit Strike
Spirit
800
Duration Extender
Duration Extender
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Spirit Snatch
Spirit Snatch
Spirit
3 200
Crushing Fists
Crushing Fists
Weapon
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Tip the Doorman!

Everything you could possibly need except Extra Charge and Rapid Recharge

Restorative Shot
Berserker
Berserker
Weapon
3 200
Hunter's Aura
Hunter's Aura
Weapon
3 200
Crippling Headshot
Crippling Headshot
Weapon
6 400
Extra Regen
Extra Regen
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Healbane
Healbane
Vitality
1 600
Healing Booster
Healing Booster
Vitality
1 600
Return Fire
Return Fire
Vitality
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Phantom Strike
Phantom Strike
Vitality
6 400
Shadow Weave
Shadow Weave
Weapon
3 200
Cold Front
Cold Front
Spirit
1 600
Decay
Decay
Spirit
3 200
Slowing Hex
Slowing Hex
Spirit
1 600
Ethereal Shift
Ethereal Shift
Spirit
6 400
Silence Wave
Silence Wave
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Echo Shard
Echo Shard
Spirit
6 400
Colossus
Colossus
Vitality
6 400
Veil Walker
Veil Walker
Vitality
3 200
Debuff Reducer
Debuff Reducer
Vitality
1 600
Capacitor
Capacitor
Weapon
6 400
Weighted Shots
Weighted Shots
Weapon
3 200
Weakening Headshot
Weakening Headshot
Weapon
1 600
Disarming Hex
Disarming Hex
Spirit
3 200
Scourge
Scourge
Spirit
6 400
Vortex Web
Vortex Web
Spirit
6 400
Arctic Blast
Arctic Blast
Spirit
6 400
Lightning Scroll
Lightning Scroll
Spirit
6 400
Rebuttal
Rebuttal
Vitality
800
Counterspell
Counterspell
Vitality
3 200
Weapon Shielding
Weapon Shielding
Vitality
1 600
Spirit Shielding
Spirit Shielding
Vitality
1 600
Divine Barrier
Divine Barrier
Vitality
6 400
Witchmail
Witchmail
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Call Bell
Call Bell
1
2
5
Doorway
Doorway
1
2
5
Luggage Cart
Luggage Cart
1
2
5
Hotel Guest
Hotel Guest
1
2
5

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