Safety's Punch-A-Dox
Hero
Paradox


Pulse Grenade
Throw a grenade that begins pulsing when it lands. Each pulse expands the radius and applies spirit damage, time slow, and stacking increased damage for Paradox against the victim.Read more

Time Wall
Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets.
Enemies that touch the wall will be briefly slowed and silenced .Read more
Enemies that touch the wall will be briefly slowed and silenced .Read more

Kinetic Carbine
Charge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging.
While in the air and charging, to timeslow your movement.Read more
While in the air and charging, to timeslow your movement.Read more

Paradoxical Swap
Fire a projectile that swaps your position with the target enemy hero.Read more
Build id
268887
Boxing
Play really aggressive if you can if that matchup didn't too much hurting.







Boxing Core
Time to beat some MEAT! and TIME!




FREEZE!
Blast that ememy out of the battlefield right now!


Legs Day
You are about getting a lot of stuff throwing at. Better start moving.






I Feel Washed


Sneaky
If you want to get jump on some one.
Duration and Cooldown
Do I need to explain this one?





Break In Case of Emergency
This is the part of the build you hopefully shouldn't need to use. If things are going extremely rough or the matchup is really bad and you can't even get close, it's time to break the glass and pull out the Carbine variant of the build. Sell anything about melee stuff and buy all of this.









Situational
Buy if you needed.











Category 11
The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Pulse Grenade
1
2
5
1
2
1
2

Time Wall
1
2
5
1
2
1
2

Kinetic Carbine
1
2
5
1
2
1
2

Paradoxical Swap
1
2
5
1
2
1
2








