Safety's Punch-A-Dox

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Hero

Paradox

Paradox
Pulse Grenade
Pulse Grenade
Throw a grenade that begins pulsing when it lands. Each pulse expands the radius and applies spirit damage, time slow, and stacking increased damageincreased damage for Paradox against the victim.Read more
Time Wall
Time Wall
Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets.

Enemies that touch the wall will be briefly slowed and silenced .Read more
Kinetic Carbine
Kinetic Carbine
Charge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging.

While in the air and charging, ADS to timeslow your movement.Read more
Paradoxical Swap
Paradoxical Swap
Fire a projectile that swaps your position with the target enemy hero.Read more
Build id
268887
Boxing

Play really aggressive if you can if that matchup didn't too much hurting.

Headshot Booster
Melee Charge
Melee Charge
Weapon
1 600
Extra Regen
Extra Regen
Vitality
800
Melee Lifesteal
Melee Lifesteal
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Spirit Strike
Spirit Strike
Spirit
800
Rebuttal
Rebuttal
Vitality
800
Boxing Core

Time to beat some MEAT!

Lifestrike
Lifestrike
Vitality
3 200
Headhunter
Headhunter
Weapon
3 200
Spirit Snatch
Spirit Snatch
Spirit
3 200
Crushing Fists
Crushing Fists
Weapon
6 400
Legs Day

You are about getting a lot of stuff throwing at. Better start moving.

Enduring Speed
Enduring Speed
Vitality
1 600
Healing Booster
Healing Booster
Vitality
1 600
Dispel Magic
Dispel Magic
Vitality
3 200
Torment Pulse
Torment Pulse
Spirit
3 200
Inhibitor
Inhibitor
Vitality
6 400
Counterspell
Counterspell
Vitality
3 200
Losing Too Much Health?
Healing Rite
Healing Rite
Vitality
800
Healing Nova
Healing Nova
Vitality
3 200
Be Sneaky
Stamina Mastery
Stamina Mastery
Vitality
3 200
Veil Walker
Veil Walker
Vitality
3 200
#Citadel_HeroBuilds_Late

Blast that ememy out of the battlefield right now!

Cold Front
Cold Front
Spirit
1 600
Arctic Blast
Arctic Blast
Spirit
6 400
Very Late

Just end already!

Healing Tempo
Healing Tempo
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Duration and Cooldown

Do I need to explain this one?

Duration Extender
Duration Extender
Spirit
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Break In Case of Emergency

This is the part of the build you hopefully shouldn't need to use. If things are going extremely rough or the matchup is really bad and you can't even get close, it's time to break the glass and pull out the Carbine variant of the build. Sell anything about melee stuff and buy all of this. (Rebuttal, Melee Lifesteal/Lifestrike, Melee Charge/Crushing Fists and Spirit Strike/Spirit Snatch)

Mystic Shot
Mystic Shot
Weapon
1 600
Crippling Headshot
Crippling Headshot
Weapon
6 400
Fortitude
Fortitude
Vitality
3 200
Tankbuster
Tankbuster
Spirit
3 200
Opening Rounds
Opening Rounds
Weapon
1 600
Spirit Burn
Spirit Burn
Spirit
6 400
Express Shot
Express Shot
Weapon
3 200
Situational

Buy if you needed.

Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Decay
Decay
Spirit
3 200
Ethereal Shift
Ethereal Shift
Spirit
6 400
Knockdown
Knockdown
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Colossus
Colossus
Vitality
6 400
Magic Carpet
Magic Carpet
Spirit
6 400
Focus Lens
Focus Lens
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Pulse Grenade
Pulse Grenade
1
2
5
Time Wall
Time Wall
1
2
5
Kinetic Carbine
Kinetic Carbine
1
2
5
Paradoxical Swap
Paradoxical Swap
1
2
5
 

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