Plague rat

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Hero

Mo & Krill

Mo & Krill
Scorn
Scorn
Deal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.Read more
Burrow
Burrow
Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus.

When you jump out, deal spirit damage, slowslow, and knockup.Read more
Sand Blast
Sand Blast
Spray sand that disarms enemies in front of you and deals damage.Read more
Combo
Combo
Hold the target in place, stunning them and dealing damage during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.Read more
Build id
237520
Early Lane
Enduring Speed
Enduring Speed
Vitality
1 600
Mystic Burst
Mystic Burst
Spirit
800
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Torment Pulse
Torment Pulse
Spirit
3 200
Early optionals

Build what you need

Monster Rounds
Monster Rounds
Weapon
800
Extra Health
Extra Health
Vitality
800
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Healbane
Healbane
Vitality
1 600
Slowing Hex
Slowing Hex
Spirit
1 600
Spirit Shielding
Spirit Shielding
Vitality
1 600
Guardian Ward
Guardian Ward
Vitality
1 600
Core

Can build left to right

Warp Stone
Warp Stone
Vitality
3 200
Duration Extender
Duration Extender
Spirit
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
4.8 green instead of warp
Fortitude
Fortitude
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Veil Walker
Veil Walker
Vitality
3 200
Trophy Collector
Trophy Collector
Vitality
3 200
Mid Core Optionals
Metal Skin
Metal Skin
Vitality
3 200
Phantom Strike
Phantom Strike
Vitality
6 400
Unstoppable
Unstoppable
Vitality
6 400
Uti
Decay
Decay
Spirit
3 200
Knockdown
Knockdown
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Disarming Hex
Disarming Hex
Spirit
3 200
4.8 Gun
Fleetfoot
Fleetfoot
Weapon
1 600
Alchemical Fire
Alchemical Fire
Weapon
3 200
The Late Game

Pickup whatever you want

Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Escalating Exposure
Colossus
Colossus
Vitality
6 400
Scourge
Scourge
Spirit
6 400
Cheat Death
Cheat Death
Vitality
6 400
Divine Barrier
Divine Barrier
Vitality
6 400
Witchmail
Witchmail
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
other spirts
Tankbuster
Tankbuster
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Refresher
Refresher
Spirit
6 400
Magic Carpet
Magic Carpet
Spirit
6 400
Focus Lens
Focus Lens
Spirit
6 400
Arctic Blast
Arctic Blast
Spirit
6 400
Spirit Burn
Spirit Burn
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Scorn
Scorn
1
2
5
Burrow
Burrow
1
2
5
Sand Blast
Sand Blast
1
2
5
Combo
Combo
1
2
5
 

News

Deadlock Patch for March 30, 2026
Deadlock Patch for March 30, 2026
Deadlock patch for March 30, 2026: Graves received T2 and T3 talent changes to Jar of Dead and Essence Theft, shifting duration bonuses and moving Essence Theft application to his summons.
Deadlock Update for April 10, 2026
Deadlock Update for April 10, 2026
Deadlock patch notes for April 10, 2026: parry and Medic Trooper changes, item balance updates, major Haze changes, and multiple hero adjustments.
Deadlock Update for March 25, 2026
Deadlock Update for March 25, 2026
Deadlock patch notes for the March 25, 2026 update: buffs for Bebop, Calico, Infernus, and Victor, nerfs for Celeste, Kelvin, Mirage, and Venator, plus multiple Doorman, Lady Geist, McGinnis, Rem, and Street Brawl changes.

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