Moonroom ivy 13.0 3.0
Ivy



Receive 50% of Bonuses with no connection
Connection requires line of sight. Read more


Cooldown reduced by 30% when used on allies.
Taking damage briefly disables using the ability.
While lifted, your ally cannot attack and deals -20% damage.Read more
scav first so ult is guarenteed kill at 3k souls in non viscous lane. sprint for statue max
monster = defensive = secure big camps before tower falls. basic = take enemy tower and camps. both = afk the map till urn #1





if the enemy is getting super stomped, swift and barrier, else skip. Hunters = frontliner S.S. = gun dps









sell boots & rite for extra health / healbane or armor as needed









Nova = for shop bug or nova chaining. Sop2 replaces scav after fist death after luckyshot






silencer before lucky shot if would perform crazy into enemy comp like Bebop + geist + pocket









If there's an enemy infernus or gigacancer antiheal build skip heroic aura











remember to consider putting healbane in the healing rite spot here, or consider dropping basic mag / monster for healbane. Also consider dropping RR / Basic mag / monster rounds for sharpshooter after lucky shot.














after lucky shot all items like Vampiric / Toxic bullets / Fortitude / Improved armor of the armor that is needed / etc. Consider replacing cold front with etheral shift with disposable income
















rapid rounds, basic mag, and even active reload have all been sold for much stronger items like Leech, Frenzy, etc
The order of leveling abilities







