MikaelS Type Beat (Fully annotated w/ options)

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Hero

Pocket

Pocket
Barrage
Barrage
Channel to start launching projectiles that deal spirit damage and apply slowslow around their impact point. Projectiles that hit a hero grant Pocket increased damage that stacks.
Casting while airborne will cause Pocket to float.

Casting AirDash or Flying Cloak will not cancel Barrage.
Read more
Flying Cloak
Flying Cloak
Launch a sentient cloak that travels forward and damages enemies. You can press Ability 2 to teleport to its location.Read more
Enchanter's Satchel
Enchanter's Satchel
Escape into your suitcase. When the duration ends, deal spirit damage to nearby enemies. Duration can be ended early by performing any action.Read more
Affliction
Affliction
Applies damage over time to enemies nearby.

Affliction's damage is non-lethal and does not apply item procs.
Read more
Build id
207107
Weekly additions to favorites in the game
226
Early
Close Quarters
Close Quarters
Weapon
800
Hollow Point
Hollow Point
Weapon
3 200
Mystic Shot
Mystic Shot
Weapon
1 600
Extra Stamina
Extra Stamina
Vitality
800
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Cold Front
Cold Front
Spirit
1 600
Infuser
Infuser
Vitality
6 400
Optional Lane
Restorative Shot
Healing Rite
Healing Rite
Vitality
800
Extra Spirit
Extra Spirit
Spirit
800
Mystic Burst
Mystic Burst
Spirit
800
Mystic Expansion
Spirit Strike
Spirit Strike
Spirit
800
Mid

Totals about 23k using 1 flex (assuming you sold fuser+cq)

Kinetic Dash
Kinetic Dash
Weapon
1 600
Warp Stone
Warp Stone
Vitality
3 200
Battle Vest
Battle Vest
Vitality
1 600
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Tankbuster
Tankbuster
Spirit
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Late

After first 2 you should be at about 30k

Point Blank
Point Blank
Weapon
3 200
Crippling Headshot
Crippling Headshot
Weapon
6 400
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Stamina Mastery
Stamina Mastery
Vitality
3 200
Improved Spirit
Improved Spirit
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Torment Pulse
Torment Pulse
Spirit
3 200
Situational
Healbane
Healbane
Vitality
1 600
Dispel Magic
Dispel Magic
Vitality
3 200
Majestic Leap
Majestic Leap
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Greater Expansion
Greater Expansion
Spirit
3 200
Ethereal Shift
Ethereal Shift
Spirit
6 400
Knockdown
Knockdown
Spirit
3 200
Escalating Exposure
Armors 4 Late Late
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Barrage
Barrage
1
2
5
Flying Cloak
Flying Cloak
1
2
5
Enchanter's Satchel
Enchanter's Satchel
1
2
5
Affliction
Affliction
1
2
5

News

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