McGunnis

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Hero

McGinnis

McGinnis
Mini Turret
Mini Turret
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime.
Turrets deal reduced damage to troopers and objectives.Read more
Medicinal Specter
Medicinal Specter
Deploy a spirit that provides healing to nearby allies.Read more
Spectral Wall
Spectral Wall
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies.
After casting, pressor Ability 3 to erupt the wall early.

Can be Destroyed with Melee AttacksRead more
Heavy Barrage
Heavy Barrage
Unleashes a volley of rockets that home in on a targeted location.

McGinnis is slowed and is still able to use stamina.Read more
Build id
364685
#Citadel_HeroBuilds_Early
Swift Striker
Swift Striker
Weapon
1 600
Fleetfoot
Fleetfoot
Weapon
1 600
Tesla Bullets
Tesla Bullets
Weapon
3 200
Titanic Magazine
Titanic Magazine
Weapon
1 600
Rapid Rounds
Rapid Rounds
Weapon
800
Early Situational
Restorative Shot
Monster Rounds
Monster Rounds
Weapon
800
Extra Regen
Extra Regen
Vitality
800
Battle Vest
Battle Vest
Vitality
1 600
#Citadel_HeroBuilds_Mid
Active Reload
Active Reload
Weapon
1 600
Burst Fire
Burst Fire
Weapon
3 200
Toxic Bullets
Toxic Bullets
Weapon
3 200
Weighted Shots
Weighted Shots
Weapon
3 200
Split Shot
Split Shot
Weapon
1 600
Mid Situational
Slowing Bullets
Slowing Bullets
Weapon
1 600
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Enduring Speed
Enduring Speed
Vitality
1 600
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Fury Trance
Fury Trance
Vitality
3 200
#Citadel_HeroBuilds_Late
Glass Cannon
Glass Cannon
Weapon
6 400
Lucky Shot
Lucky Shot
Weapon
6 400
Siphon Bullets
Siphon Bullets
Vitality
6 400
Vampiric Burst
Vampiric Burst
Vitality
6 400
Capacitor
Capacitor
Weapon
6 400
Armor Piercing Rounds
Armor Piercer
Weapon
6 400
Late Situational
Heroic Aura
Heroic Aura
Weapon
3 200
Ricochet
Ricochet
Weapon
6 400
Silencer
Silencer
Weapon
6 400
Cursed Relic
Cursed Relic
Spirit
6 400
Inhibitor
Inhibitor
Vitality
6 400
Surv bbivability
Reactive Barrier
Reactive Barrier
Vitality
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Colossus
Colossus
Vitality
6 400
Counterspell
Counterspell
Vitality
3 200
Healing Tempo
Healing Tempo
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Mini Turret
Mini Turret
1
2
5
Medicinal Specter
Medicinal Specter
1
2
5
Spectral Wall
Spectral Wall
1
2
5
Heavy Barrage
Heavy Barrage
1
2
5

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