Mad Infernus

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Hero

Infernus

Infernus
Napalm
Napalm
Spew an incendiary mixture, dealing spirit damage, applying slowslow, and coating targets in napalm.Read more
Flame Dash
Flame Dash
Dash forward, gaining slow resistanceslow resistance while leaving a flaming trail that deals spirit damage over time.

Hold [W] while active to dash farther.Read more
Afterburn
Afterburn
Weapon hits build up a burning effect, dealing spirit damage over time.

Abilities refresh to the base burn duration and weapon hits extend it.Read more
Concussive Combustion
Concussive Combustion
Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay.

Once cast, Concussive Combustion cannot be interrupted.Read more
Build id
151451
#Citadel_HeroBuilds_Early
Sprint Boots
Sprint Boots
Vitality
800
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Extra Spirit
Extra Spirit
Spirit
800
Duration Extender
Duration Extender
Spirit
1 600
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Situational
Healing Rite
Healing Rite
Vitality
800
Healbane
Healbane
Vitality
1 600
Stalker
Stalker
Weapon
1 600
#Citadel_HeroBuilds_Mid
Titanic Magazine
Titanic Magazine
Weapon
1 600
Toxic Bullets
Toxic Bullets
Weapon
3 200
Ricochet
Ricochet
Weapon
6 400
Enduring Speed
Enduring Speed
Vitality
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Spirit Rend
Spirit Rend
Weapon
3 200
Situational
Burst Fire
Burst Fire
Weapon
3 200
Tesla Bullets
Tesla Bullets
Weapon
3 200
Rapid Recharge
Rapid Recharge
Spirit
3 200
#Citadel_HeroBuilds_Late
Leech
Leech
Vitality
6 400
Escalating Exposure
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Juggernaut
Juggernaut
Vitality
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Situational
Glass Cannon
Glass Cannon
Weapon
6 400
Lucky Shot
Lucky Shot
Weapon
6 400
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Dispel Magic
Dispel Magic
Vitality
3 200
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Capacitor
Capacitor
Weapon
6 400
Lightning Scroll
Lightning Scroll
Spirit
6 400
Healing Tempo
Healing Tempo
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Napalm
Napalm
1
2
5
Flame Dash
Flame Dash
1
2
5
Afterburn
Afterburn
1
2
5
Concussive Combustion
Concussive Combustion
1
2
5

News

Deadlock Minor Update - 07-09-2026 (patch notes)
Deadlock Minor Update - 07-09-2026 (patch notes)
Deadlock Minor Update 07-09-2026 changes Urn Runner speed, stamina recovery, Urn voice range, Unstable Rift warning time, Rift Troopers resistances and objective bounty distribution. The patch also includes balance changes for Scourge, Billy, Doorman, Drifter, Graves, Haze, Holliday, Mirage, Pocket, Shiv, Silver, Victor, Viscous and Yamato, with key updates to Bloodletting, Killing Blow, Lycan Curse, Shocking Reanimation and Flying Sl
  • New🔥
Deadlock Minor Update - 07-01-2026 Patch Notes
Deadlock Minor Update - 07-01-2026 Patch Notes
In addition to the June 30, 2026 update, Valve released another patch that affected only the hero Shiv.
  • New🔥
Deadlock Minor Update - 06-30-2026
Deadlock Minor Update - 06-30-2026
Deadlock Minor Update 06-30-2026 reworks Urn and King of the Hill into Unstable Rift, changing Urn delivery, Rift Troopers, comeback bonuses, Boon rewards, respawn timers, bounties and Dash Jump movement. The patch also updates Mystic Shot, Toxic Bullets, Scourge and Cursed Relic, with hero balance changes for Abrams, Apollo, Billy, Celeste, Doorman, Drifter, Dynamo, Grey Talon, Holliday, Haze, Ivy, Lash, Mina, Mo & Krill, Paige, Paradox, Pocket, Rem, Seven, Shiv, Vindicta, Viscous, Vyper and Warden.
  • New🔥

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