Inferneith Pro

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Hero

Infernus

Infernus
Napalm
Napalm
Spew an incendiary mixture, dealing spirit damage, applying slowslow, and coating targets in napalm.Read more
Flame Dash
Flame Dash
Dash forward, gaining slow resistanceslow resistance while leaving a flaming trail that deals spirit damage over time.

Hold [W] while active to dash farther.Read more
Afterburn
Afterburn
Weapon hits build up a burning effect, dealing spirit damage over time.

Abilities refresh to the base burn duration and weapon hits extend it.Read more
Concussive Combustion
Concussive Combustion
Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay.

Once cast, Concussive Combustion cannot be interrupted.Read more
Build id
271533
Early Core
Extra Spirit
Extra Spirit
Spirit
800
Improved Spirit
Improved Spirit
Spirit
1 600
Early Utility
Restorative Shot
Monster Rounds
Monster Rounds
Weapon
800
Fleetfoot
Fleetfoot
Weapon
1 600
Healing Rite
Healing Rite
Vitality
800
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Spirit Sap
Spirit Sap
Spirit
1 600
Mid Core
Titanic Magazine
Titanic Magazine
Weapon
1 600
Boundless Spirit
Boundless Spirit
Spirit
6 400
Mid Utility
Toxic Bullets
Toxic Bullets
Weapon
3 200
Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Duration Extender
Duration Extender
Spirit
1 600
Decay
Decay
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Spirit Rend
Spirit Rend
Weapon
3 200
Weakening Headshot
Weakening Headshot
Weapon
1 600
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
Late Core
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Escalating Exposure
Late Utility
Crippling Headshot
Crippling Headshot
Weapon
6 400
Lucky Shot
Lucky Shot
Weapon
6 400
Ricochet
Ricochet
Weapon
6 400
Siphon Bullets
Siphon Bullets
Vitality
6 400
Leech
Leech
Vitality
6 400
Superior Duration
Superior Duration
Spirit
3 200
Infuser
Infuser
Vitality
6 400
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Sustain
Battle Vest
Battle Vest
Vitality
1 600
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Debuff Reducer
Debuff Reducer
Vitality
1 600
Weapon Shielding
Weapon Shielding
Vitality
1 600
Spirit Shielding
Spirit Shielding
Vitality
1 600
Plated Armor
Plated Armor
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
COULD BE OVERTUNED?
Silencer
Silencer
Weapon
6 400
Extra Health
Extra Health
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Enduring Speed
Enduring Speed
Vitality
1 600
Shadow Weave
Shadow Weave
Weapon
3 200
Ethereal Shift
Ethereal Shift
Spirit
6 400
Veil Walker
Veil Walker
Vitality
3 200
Juggernaut
Juggernaut
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Napalm
Napalm
1
2
5
1
2
5
1
2
5
1
2
5
Flame Dash
Flame Dash
1
2
5
1
2
5
1
2
5
1
2
Afterburn
Afterburn
1
2
5
1
2
5
1
2
5
1
2
5
Concussive Combustion
Concussive Combustion
1
2
5
1
2
5
1
2
5
1

News

Deadlock Minor Update - 06-11-2026 (Patch notes)
Deadlock Minor Update - 06-11-2026 (Patch notes)
Deadlock June 11, 2026 minor update patch notes: Urn nerfs, comeback bounty buffs, Street Brawl changes, hero balance for Apollo, Bebop, Warden, Seven, Grey Talon, Holliday, McGinnis, Pocket, Victor and more.
  • New🔥
Deadlock Minor Update - Urn mechanics have been reworked
Deadlock Minor Update - 06-04-2026 (patch note)
Deadlock Minor Update - Urn mechanics have been reworked
  • New🔥
Deadlock Patch 05-31-2026
Deadlock Patch 05-31-2026: Apollo Buffs, Graves Nerfs, McGinnis & Yamato Changes
Apollo buffs (Fire Rate +30%, healing, Itani Lo Sahn dmg ↑), Graves nerfs (Jar of Dead & Ghouls dmg ↓), McGinnis range ↓, Pocket, Silver, Victor, Yamato adjustments. Full patch notes inside.
  • New🔥

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