Heavy Turret Focus
Hero
McGinnis


Mini Turret
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime.
Turrets deal reduced damage to troopers and objectives.Read more
Turrets deal reduced damage to troopers and objectives.Read more

Medicinal Specter
Deploy a spirit that provides healing to nearby allies.Read more

Spectral Wall
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies.
After casting, pressor Ability 3 to erupt the wall early.
Can be Destroyed with Melee AttacksRead more
After casting, pressor Ability 3 to erupt the wall early.
Can be Destroyed with Melee AttacksRead more

Heavy Barrage
Unleashes a volley of rockets that home in on a targeted location.
McGinnis is slowed and is still able to use stamina.Read more
McGinnis is slowed and is still able to use stamina.Read more
Build id
246711
(1) Early Game: Identify enemy comp and build counters appropriately
1) Lane
Purchase 1 counter item for every 2 lane items (up to 2 counters total)







1) Situational Alternates


(2) Early Counters: Something to win lane with or to not get ganked
2) Anti-Bullet


2) Anti-Spirit


2) Other
Reminder: Lane Items + Heroic Aura = 7 slots





(3) Mid Game: Follow the team leader and zone control objectives
3) Turret Core
mildly L>R but we flexible




3) Non-Turret but Important Items
Get whenever you want





(4) Counters: Buy what's needed to beat their lead player
4) Anti-Bullet
4) Anti-Spirit
4) Anti-Melee
(5) Late Game: Shop here when Core complete and nothing needed from (4).
5) Finishers
30+ minute games




5) Uber-Late
35+ minute games




Vanity
Find me on the official or community Discord for questions, also I stream sometimes on twitch.tv/zippydasquirrel
why did you scroll down this far
anyway i'm putting items here for the auto-imbue so the popup doesn't bother me


The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Mini Turret
1
2
5

Medicinal Specter
1
2
5

Spectral Wall
1
2
5

Heavy Barrage
1
2
5















