Galaxy's Jacob Mash Lash Cannon
Hero
Lash


Ground Strike
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.Read more

Grapple
Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.Read more

Flog
Strike enemies in front of you with your whip, healing for a portion of the damage dealt.Read more

Death Slam
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
Pressto throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.Read more
Pressto throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.Read more
Build id
290690
Laning
Your Early Core Usual




Lane Melee
If You Want To Risk Being Shut Down With Parry+Want More Survivability/Damage Go Into Melee+Don't Mind The Slot Cost
Core
Your Bread And Butter, These Bad Boys Are What Turn You Into The Jacob Mash Lashd (Glass) Cannon






Core Melee
Core Extra's
Things To Consider Depending On What Your Fighting/How You Wanna Play






















Anti's
These Shut Down The Enemy By Either Buffing You Against Them Or By Debuffing Them




















The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Ground Strike
1
2
5

Grapple
1
2
5

Flog
1
2
5

Death Slam
1
2
5









