ElemAngell's Doorman Service

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Hero

The Doorman

The Doorman
Call Bell
Call Bell
Throw out a call bell that deals spirit damage on impact. After a short delay it explodes, dealing additional spirit damage and causing affected enemies to suffer reduced weapon accuracy and movement slowslow.

Can be shot to detonate early.Read more
Doorway
Doorway
Place two connected doors in the world. Players and most projectiles entering one door will exit out through the other. The doors will close at the end of the duration.

The two doors must be placed within the doorway distance of each other.Read more
Luggage Cart
Luggage Cart
Send out a Luggage Cart that deals spirit damage and pulls enemy heroes along its path.

Can be alt cast with to target friendly heroes instead.Read more
Hotel Guest
Hotel Guest
Send the target's physical body to be a guest at the Baroness Hotel. The guest is to promptly make their way to the exit elevator, where they'll be sent back to their original position.

A stay at the Baroness Hotel is paid for in spirit damage. Failure to check-out on time costs additional spirit damage.Read more
Build id
304564
Core Items Part 1
Sprint Boots
Sprint Boots
Vitality
800
Enduring Speed
Enduring Speed
Vitality
1 600
Extra Charge
Extra Charge
Spirit
800
Mystic Expansion
Compress Cooldown
Compress Cooldown
Spirit
1 600
Slowing Hex
Slowing Hex
Spirit
1 600
Lane Helpers
Restorative Shot
Monster Rounds
Monster Rounds
Weapon
800
Extra Regen
Extra Regen
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Early Resists
Battle Vest
Battle Vest
Vitality
1 600
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Economy Helpers
Trophy Collector
Trophy Collector
Vitality
1 600
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
Core Items Part 2
Warp Stone
Warp Stone
Vitality
3 200
Greater Expansion
Greater Expansion
Spirit
3 200
Rapid Recharge
Rapid Recharge
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Juggernaut
Juggernaut
Vitality
6 400
To Ouch Better
Hollow Point
Hollow Point
Weapon
3 200
Kinetic Dash
Kinetic Dash
Weapon
1 600
Mystic Shot
Mystic Shot
Weapon
1 600
Alchemical Fire
Alchemical Fire
Weapon
3 200
Cold Front
Cold Front
Spirit
1 600
Vortex Web
Vortex Web
Spirit
6 400
Arctic Blast
Arctic Blast
Spirit
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
To Help Better
Heroic Aura
Heroic Aura
Weapon
3 200
Healing Nova
Healing Nova
Vitality
3 200
Restorative Locket
Restorative Locket
Vitality
1 600
Rescue Beam
Rescue Beam
Vitality
3 200
Knockdown
Knockdown
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Focus Lens
Focus Lens
Spirit
6 400
Guardian Ward
Guardian Ward
Vitality
1 600
Divine Barrier
Divine Barrier
Vitality
6 400
To Live Better
Fleetfoot
Fleetfoot
Weapon
1 600
Fortitude
Fortitude
Vitality
3 200
Stamina Mastery
Stamina Mastery
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Ethereal Shift
Ethereal Shift
Spirit
6 400
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Refresher
Refresher
Spirit
6 400
Magic Carpet
Magic Carpet
Spirit
6 400
Counterspell
Counterspell
Vitality
3 200
Weapon Counters
Return Fire
Return Fire
Vitality
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Rusted Barrel
Rusted Barrel
Spirit
800
Disarming Hex
Disarming Hex
Spirit
3 200
Plated Armor
Plated Armor
Vitality
6 400
Vitality Counters
Healbane
Healbane
Vitality
1 600
Decay
Decay
Spirit
3 200
Tankbuster
Tankbuster
Spirit
3 200
Spirit Burn
Spirit Burn
Spirit
6 400
Spirit Counters
Reactive Barrier
Reactive Barrier
Vitality
1 600
Spirit Resilience
Spirit Resilience
Vitality
3 200
Silence Wave
Silence Wave
Spirit
3 200
Scourge
Scourge
Spirit
6 400
Spellbreaker
Spellbreaker
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Call Bell
Call Bell
1
2
5
Doorway
Doorway
1
2
5
Luggage Cart
Luggage Cart
1
2
5
Hotel Guest
Hotel Guest
1
2
5

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