Dynabro 6 Saved 6 Stunned 6 Stomped

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Hero

Dynamo

Dynamo
Kinetic Pulse
Kinetic Pulse
Release an energy pulse that travels along the ground, dealing spirit damage and applying knockup.Read more
Quantum Entanglement
Quantum Entanglement
Briefly become untargetable while teleporting to the target location. Restores stamina upon use.

: Bring nearby allies with you.Read more
Rejuvenating Aurora
Rejuvenating Aurora
While channeling, restore health over time to you and any allies nearby.
You can dash and melee without breaking the channel.Read more
Singularity
Singularity
Create a singularity in your hands, dealing spirit damage over time, applying stun, and pulling in nearby enemies.Read more
Build id
1336
Early

can skip rite or mls, sell them and bmag later

Close Quarters
Close Quarters
Weapon
800
Extra Stamina
Extra Stamina
Vitality
800
Melee Lifesteal
Melee Lifesteal
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Extra Charge
Extra Charge
Spirit
800
Mystic Expansion
Mid

optional after improved cooldown

Kinetic Dash
Kinetic Dash
Weapon
1 600
Battle Vest
Battle Vest
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Slowing Hex
Slowing Hex
Spirit
1 600
Debuff Reducer
Debuff Reducer
Vitality
1 600
Late

optional after warp stone

Burst Fire
Burst Fire
Weapon
3 200
Hunter's Aura
Hunter's Aura
Weapon
3 200
Point Blank
Point Blank
Weapon
3 200
Warp Stone
Warp Stone
Vitality
3 200
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Stamina Mastery
Stamina Mastery
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Greater Expansion
Greater Expansion
Spirit
3 200
Rapid Recharge
Rapid Recharge
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Knockdown
Knockdown
Spirit
3 200
Veil Walker
Veil Walker
Vitality
3 200
Headhunter
Headhunter
Weapon
3 200
Opening Rounds
Opening Rounds
Weapon
1 600
Luxury

REFRESHER and unstoppable, rebirth and kevlar great cdr and survivability

Crippling Headshot
Crippling Headshot
Weapon
6 400
Frenzy
Frenzy
Weapon
6 400
Siphon Bullets
Siphon Bullets
Vitality
6 400
Unstoppable
Unstoppable
Vitality
6 400
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Cursed Relic
Cursed Relic
Spirit
6 400
Refresher
Refresher
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Kinetic Pulse
Kinetic Pulse
1
2
5
Quantum Entanglement
Quantum Entanglement
1
2
5
Rejuvenating Aurora
Rejuvenating Aurora
1
2
5
Singularity
Singularity
1
2
5

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