DeftCG Machine Gun GT Spirit Hybrid

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Hero

Grey Talon

Grey Talon
Charged Shot
Charged Shot
Charge up a powerful shot that pierces through enemies. Hold Ability 1 or to hold the shot.Read more
Rain of Arrows
Rain of Arrows
Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon.
for reduced jump height.
Press Jump / mantle to cancel the glide.Read more
Spirit Snare
Spirit Snare
Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage.
Hit the trap with a Charged Shot to detonate early with increased radius.Read more
Guided Owl
Guided Owl
After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold [W] to accelerate the owl.
Press Jump / mantle to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.Read more
Build id
152404
1st block - Core: 10.25k Buy all L->R. Buy QSR or FF early as desired. Buy healing rite first if lane looks tough otherwise never/whenever
Long Range
Long Range
Weapon
1 600
Fleetfoot
Fleetfoot
Weapon
1 600
Sharpshooter
Sharpshooter
Weapon
3 200
Extra Stamina
Extra Stamina
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Extra Charge
Extra Charge
Spirit
800
Extra Spirit
Extra Spirit
Spirit
800
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Rapid Rounds
Rapid Rounds
Weapon
800
2nd - 11.5k = 21.75k Always get Combat, get one more armor/barrier if needed before rushing SO flex
Battle Vest
Battle Vest
Vitality
1 600
Stamina Mastery
Stamina Mastery
Vitality
3 200
Improved Spirit
Improved Spirit
Spirit
1 600
Opening Rounds
Opening Rounds
Weapon
1 600
12.2k = 33.95k If you bought spiritual overflow pretty early, you can jump ahead to these as desired, but pristine emblem is recommended before buying 2 of these
Early Alternates/Extras, pretty self explanatory, you have 2 free flex slots
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Healbane
Healbane
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
Dispel Magic
Dispel Magic
Vitality
3 200
Slowing Hex
Slowing Hex
Spirit
1 600
Knockdown
Knockdown
Spirit
3 200
Late Alternates: Crippling if they have hella resist, glass if you have veil
Crippling Headshot
Crippling Headshot
Weapon
6 400
Glass Cannon
Glass Cannon
Weapon
6 400
Siphon Bullets
Siphon Bullets
Vitality
6 400
Leech
Leech
Vitality
6 400
Veil Walker
Veil Walker
Vitality
3 200
Flex Slots 12.2k total=46.2k. Open slot for whatever
Burst Fire
Burst Fire
Weapon
3 200
Spiritual Overflow
Spiritual Overflow
Weapon
6 400
Surge of Power
Surge of Power
Spirit
3 200

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Charged Shot
Charged Shot
1
2
5
Rain of Arrows
Rain of Arrows
1
2
5
Spirit Snare
Spirit Snare
1
2
5
Guided Owl
Guided Owl
1
2
5

News

New Hero in Deadlock - Nurse Harrow
New Hero in Deadlock - Nurse Harrow
Nurse Harrow is now available in Deadlock as the final new hero released in Valve's major City Never Sleeps update
  • New🔥
Deadlock Update (Patch) October 16, 2026: Valve Adds New Hero Violet
Deadlock Update (Patch) October 16, 2026: Valve Adds New Hero Violet
Valve has added Violet to Deadlock in the City Never Sleeps update. See all abilities, stats, Spirit scaling, T1-T3 upgrades and gameplay animations for the new hero.
  • New🔥
Deadlock Update (Patch) October 14, 2026: Valve Nerfs Baba and Buffs Deadman Danny
Deadlock Update (Patch) October 14, 2026: Valve Nerfs Baba and Buffs Deadman Danny
Valve released a new Deadlock patch with major balance changes for Baba and Deadman Danny. The update also includes changes to Radiant Regeneration, Street Brawl, Strix Salvo, Chimera Mk1, Close The Deal and Rocket Jumping.
  • New🔥

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