Balanced Melee Abrams by MINICUBANT

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Hero

Abrams

Abrams
Siphon Life
Siphon Life
Drain health from nearby enemies, dealing spirit damage over time and healing for a portion of the damage dealt.Read more
Shoulder Charge
Shoulder Charge
Charge forward, pulling enemies you hit. Pushing a hero into a wall applies stun.
If you collide with a hero you move faster during your charge.Read more
Infernal Resilience
Infernal Resilience
Gain bonus defensive attributes. Taking damage grants temporary regeneration for a portion of the damage taken.Read more
Seismic Impact
Seismic Impact
Leap high into the air before crashing into the ground, dealing spirit damage and applying stun.Read more
Build id
241167
Take in order

Adapt. Warp Stone is great. Sell Restorative Shot then Sprint Boots.

Monster Rounds
Monster Rounds
Weapon
800
Berserker
Berserker
Weapon
3 200
Melee Charge
Melee Charge
Weapon
1 600
Warp Stone
Warp Stone
Vitality
3 200
Extra Health
Extra Health
Vitality
800
Extra Regen
Extra Regen
Vitality
800
Extra Stamina
Extra Stamina
Vitality
800
Melee Lifesteal
Melee Lifesteal
Vitality
800
Healing Booster
Healing Booster
Vitality
1 600
Lifestrike
Lifestrike
Vitality
3 200
Phantom Strike
Phantom Strike
Vitality
6 400
Spirit Strike
Spirit Strike
Spirit
800
Surge of Power
Surge of Power
Spirit
3 200
Colossus
Colossus
Vitality
6 400
Spirit Snatch
Spirit Snatch
Spirit
3 200
Crushing Fists
Crushing Fists
Weapon
6 400
Witchmail
Witchmail
Vitality
6 400
Bonus
Fleetfoot
Fleetfoot
Weapon
1 600
Healing Nova
Healing Nova
Vitality
3 200
Shadow Weave
Shadow Weave
Weapon
6 400
Healing Tempo
Healing Tempo
Vitality
6 400
Bullet Counter
Return Fire
Return Fire
Vitality
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Plated Armor
Plated Armor
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spirit counter
Spirit Resilience
Spirit Resilience
Vitality
3 200
Ethereal Shift
Ethereal Shift
Spirit
6 400
Silence Wave
Silence Wave
Spirit
3 200
Scourge
Scourge
Spirit
6 400
Counterspell
Counterspell
Vitality
3 200
Spellbreaker
Spellbreaker
Vitality
6 400
Stamina
Stamina Mastery
Stamina Mastery
Vitality
3 200
Anti CC

Enduring Speed too

Enduring Speed
Enduring Speed
Vitality
1 600
Dispel Magic
Dispel Magic
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Debuff Reducer
Debuff Reducer
Vitality
1 600
Blood Tribute
Blood Tribute
Weapon
3 200
Counter
Cold Front
Cold Front
Spirit
1 600
Cursed Relic
Cursed Relic
Spirit
6 400
Arctic Blast
Arctic Blast
Spirit
6 400
Divine Barrier
Divine Barrier
Vitality
6 400
Anti tank

Decay is the best

Crippling Headshot
Crippling Headshot
Weapon
6 400
Decay
Decay
Spirit
3 200
Spirit Burn
Spirit Burn
Spirit
6 400
Melee Resist

Juggernaut too (25%)

Close Quarters
Close Quarters
Weapon
800
Point Blank
Point Blank
Weapon
3 200
Torment Pulse
Torment Pulse
Spirit
3 200
Rebuttal
Rebuttal
Vitality
800

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Siphon Life
Siphon Life
1
2
5
Shoulder Charge
Shoulder Charge
1
2
5
Infernal Resilience
Infernal Resilience
1
2
5
Seismic Impact
Seismic Impact
1
2
5
 

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