Bacchus' Builds - Pocket Gun

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Hero

Pocket

Pocket
Barrage
Barrage
Channel to start launching projectiles that deal spirit damage and apply slowslow around their impact point. Projectiles that hit a hero grant Pocket increased damageincreased damage that stacks.
Casting while airborne will cause Pocket to float.

Casting AirDash or Flying Cloaking will not cancel Barrage.
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Flying Cloak
Flying Cloak
Launch a sentient cloak that travels forward and damages enemies. You can press Ability2 to teleport to its location.Read more
Enchanter's Satchel
Enchanter's Satchel
Escape into your suitcase. When the duration ends, deal spirit damage to nearby enemies. Duration can be ended early by performing any action.Read more
Affliction
Affliction
Applies damage over time to enemies nearby.

Affliction's damage is non-lethal and does not apply item procs.
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Build id
101840
Early 800's
Close Quarters
Close Quarters
Weapon
800
Restorative Shot
Monster Rounds
Monster Rounds
Weapon
800
Extra Stamina
Extra Stamina
Vitality
800
Rapid Rounds
Rapid Rounds
Weapon
800
Actives
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
Early 1600's & Upgrades
Kinetic Dash
Kinetic Dash
Weapon
1 600
Slowing Bullets
Slowing Bullets
Weapon
1 600
Titanic Magazine
Titanic Magazine
Weapon
1 600
Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Skippable
Duration Extender
Duration Extender
Spirit
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Alternatives
Majestic Leap
Majestic Leap
Vitality
3 200
Ethereal Shift
Ethereal Shift
Spirit
6 400
Mid 3200's and Upgrades

Get Majestic Leap here whenever

Burst Fire
Burst Fire
Weapon
3 200
Point Blank
Point Blank
Weapon
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Weighted Shots
Weighted Shots
Weapon
3 200
Late Swap
Resistances
Reactive Barrier
Reactive Barrier
Vitality
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Counterspell
Counterspell
Vitality
3 200
End Game 6400's

DK first or super fed then GC

Glass Cannon
Glass Cannon
Weapon
6 400
Lucky Shot
Lucky Shot
Weapon
6 400
Siphon Bullets
Siphon Bullets
Vitality
6 400
Vampiric Burst
Vampiric Burst
Vitality
6 400
Diviner's Kevlar
Diviner's Kevlar
Vitality
6 400
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
WIP
Cold Front
Cold Front
Spirit
1 600
Arctic Blast
Arctic Blast
Spirit
6 400
 

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