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Hero

McGinnis

McGinnis
Mini Turret
Mini Turret
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime.
Turrets deal reduced damage to troopers and objectives.Read more
Medicinal Specter
Medicinal Specter
Deploy a spirit that provides healing to nearby allies.Read more
Spectral Wall
Spectral Wall
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies.
After casting, pressor Ability 3 to erupt the wall early.

Can be Destroyed with Melee AttacksRead more
Heavy Barrage
Heavy Barrage
Unleashes a volley of rockets that home in on a targeted location.

McGinnis is slowed and is still able to use stamina.Read more
Build id
391597
#Citadel_HeroBuilds_Lane

Arcange Surge b4 using Heal. Abuse Tesla to farm/clear troopers & neutrals very fast & efficiently.

Monster Rounds
Monster Rounds
Weapon
800
Tesla Bullets
Tesla Bullets
Weapon
3 200
Vampiric Burst
Vampiric Burst
Vitality
6 400
Extra Stamina
Extra Stamina
Vitality
800
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Arcane Surge
Arcane Surge
Spirit
1 600
Situational Lane. Can skip Surge
Extra Regen
Extra Regen
Vitality
800
Battle Vest
Battle Vest
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
Midgame

Buy Left to Right -> Choose between Hollow Point or Hunter's Aura. Split Shot after Vamp.

Berserker
Berserker
Weapon
3 200
Fleetfoot
Fleetfoot
Weapon
1 600
Hunter's Aura
Hunter's Aura
Weapon
3 200
Titanic Magazine
Titanic Magazine
Weapon
1 600
Glass Cannon
Glass Cannon
Weapon
6 400
Blood Tribute
Blood Tribute
Weapon
3 200
Heroic Aura for more mobility
Hollow Point
Hollow Point
Weapon
3 200
Heroic Aura
Heroic Aura
Weapon
3 200
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
#Citadel_HeroBuilds_LateGame

Buy Ricochet earlier if you can combo w team (Lash/Dynamo ult). Blood Tribute is OP.

Lucky Shot
Lucky Shot
Weapon
6 400
Ricochet
Ricochet
Weapon
6 400
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Unstoppable
Unstoppable
Vitality
6 400
Rapid Rounds
Rapid Rounds
Weapon
800
Armor Piercing Rounds
Armor Piercer
Weapon
6 400
Healing Tempo
Healing Tempo
Vitality
6 400
Sometimes Mid/Late Game
Long Range
Long Range
Weapon
1 600
Silencer
Silencer
Weapon
6 400
Plated Armor
Plated Armor
Vitality
6 400
Situational

Unstoppable to end the game without interruption. Anti-heal goes thru Unstop.

Swift Striker
Swift Striker
Weapon
1 600
Burst Fire
Burst Fire
Weapon
3 200
Crippling Headshot
Crippling Headshot
Weapon
6 400
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Mystic Expansion
Suppressor
Suppressor
Spirit
1 600
Slowing Hex
Slowing Hex
Spirit
1 600
Greater Expansion
Greater Expansion
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Capacitor
Capacitor
Weapon
6 400
Weighted Shots
Weighted Shots
Weapon
3 200
Split Shot
Split Shot
Weapon
1 600
Rebuttal
Rebuttal
Vitality
800
Counterspell
Counterspell
Vitality
3 200
Stalker
Stalker
Weapon
1 600
Spellbreaker
Spellbreaker
Vitality
6 400
Anti-Heal
Sharpshooter
Sharpshooter
Weapon
3 200
Toxic Bullets
Toxic Bullets
Weapon
3 200
Healbane
Healbane
Vitality
1 600
Inhibitor
Inhibitor
Vitality
6 400
This build has 3 main power spikes. This build SHREDS Walkers FAST especially at Powerspike #2. POWER SPIKE #1 is when you pickup 'Tesla Bullets'. It accelerates your trooper wave clear faster than any other item followed by jungle camps 2nd. 3rd is breakable boxes for souls. REMEMBER, troopers are ALWAYS way more souls than jungle. POWER SPIKE #2 is when you get 'Hollow Point' and 'Bullet Resist Shredder'. Both these items combined gives us and our team a multiplier on gun damages since we shred -24% of their bullet resists combined with Mcginnis' high base bullet damage. Walkers will die in seconds after losing immunity so find a small hole or room to shoot the walker from another angle. POWER SPIKE #3 is after you get 'Vampiric Burst' which gives us EVERYTHING from ammo to bullet resist and the power to 1v1 or 1v2 anybody or take any objectives reliably. Next, buy Split Shot followed by Fleetfoot for mobility and bullet resist into 'Healing Tempo' & 'Blood Tribute' for spirit res & firerate. Twitch.tv/Elendilli ***Max wall first if you want to kill Haze/Infernus or anyone else with a grounded ult/ability***

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Mini Turret
Mini Turret
1
2
5
1
2
1
2
Medicinal Specter
Medicinal Specter
1
2
5
1
2
5
Spectral Wall
Spectral Wall
1
2
5
1
2
5
1
2
5
Heavy Barrage
Heavy Barrage
1
2
5
1

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