vorchi doorman (door max)

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Hero

The Doorman

The Doorman
Call Bell
Call Bell
Throw out a call bell that deals spirit damage on impact. After a short delay it explodes, dealing additional spirit damage and causing affected enemies to suffer reduced weapon accuracy and movement slowslow.

Can be shot to detonate early.Read more
Doorway
Doorway
Place two connected doors in the world. Players and most projectiles entering one door will exit out through the other. The doors will close at the end of the duration.

The two doors must be placed within the doorway distance of each other.Read more
Luggage Cart
Luggage Cart
Send out a Luggage Cart that deals spirit damage and pulls enemy heroes along its path.

Can be alt cast with to target friendly heroes instead.Read more
Hotel Guest
Hotel Guest
Send the target's physical body to be a guest at the Baroness Hotel. The guest is to promptly make their way to the exit elevator, where they'll be sent back to their original position.

A stay at the Baroness Hotel is paid for in spirit damage. Failure to check-out on time costs additional spirit damage.Read more
Build id
262466
lane - early
Monster Rounds
Monster Rounds
Weapon
800
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Extra Charge
Extra Charge
Spirit
800
Extra Spirit
Extra Spirit
Spirit
800
Mystic Burst
Mystic Burst
Spirit
800
Mystic Expansion
Compress Cooldown
Compress Cooldown
Spirit
1 600
Greater Expansion
Greater Expansion
Spirit
3 200
Improved Spirit
Improved Spirit
Spirit
1 600
lane hard
Extra Regen
Extra Regen
Vitality
800
Healing Rite
Healing Rite
Vitality
800
mid - late
Extra Stamina
Extra Stamina
Vitality
800
Stamina Mastery
Stamina Mastery
Vitality
3 200
Tankbuster
Tankbuster
Spirit
3 200
Rapid Recharge
Rapid Recharge
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Echo Shard
Echo Shard
Spirit
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Guardian Ward
Guardian Ward
Vitality
1 600
Boundless Spirit
Boundless Spirit
Spirit
6 400
helpful man
Rescue Beam
Rescue Beam
Vitality
3 200
Scourge
Scourge
Spirit
6 400
Divine Barrier
Divine Barrier
Vitality
6 400
slippery man
Warp Stone
Warp Stone
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Counterspell
Counterspell
Vitality
3 200
annoying man
Decay
Decay
Spirit
3 200
Slowing Hex
Slowing Hex
Spirit
1 600
Knockdown
Knockdown
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Disarming Hex
Disarming Hex
Spirit
3 200
Vortex Web
Vortex Web
Spirit
6 400
peak

peak

Magic Carpet
Magic Carpet
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Call Bell
Call Bell
1
2
5
5
Doorway
Doorway
1
2
5
1
2
5
Luggage Cart
Luggage Cart
1
2
5
5
Hotel Guest
Hotel Guest
1
2
5
5

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