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Hero

Bebop

Bebop
Exploding Uppercut
Exploding Uppercut
Deal melee damagemelee damage to nearby enemies and apply knockback.

When they land, they deal spirit damage and apply reduced fire rate to other nearby enemies.

Exploding Uppercut can be used on allies.
Read more
Sticky Bomb
Sticky Bomb
Attach a bomb that explodes after a delay, dealing spirit damage to nearby enemies.

If the bomb hits or kills a hero, you gain permanent bonus damage on Sticky Bomb.

Stacks diminish by half after 60 hits and 7 killsRead more
Grapple Arm
Grapple Arm
Launch out a mechanical hand that pulls the first character it hits, reeling them in.

Grapple Arm can be used on allies.
Read more
Hyper Beam
Hyper Beam
Channel a powerful torrent of energy that deals spirit damage and applies slowslow.Read more
Build id
123910
#Citadel_HeroBuilds_Early

Left to right. If lane is passive go gank when u have Trophy. Make sure to have wave prio before ganking and return back to ur lane ASAP. Veil Walker gives you lots of gank potential! Buy whichever Resilience is better for the matchup first

Sprint Boots
Sprint Boots
Vitality
800
Reactive Barrier
Reactive Barrier
Vitality
1 600
Mystic Burst
Mystic Burst
Spirit
800
Spirit Strike
Spirit Strike
Spirit
800
Slowing Hex
Slowing Hex
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Veil Walker
Veil Walker
Vitality
3 200
Trophy Collector
Trophy Collector
Vitality
1 600
Weapon Shielding
Weapon Shielding
Vitality
1 600
Spirit Shielding
Spirit Shielding
Vitality
1 600
#Citadel_HeroBuilds_Early

Sell order - Mystic Burst - Slowing Hex

Compress Cooldown
Compress Cooldown
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Spirit Snatch
Spirit Snatch
Spirit
3 200
Witchmail
Witchmail
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Mystic Reverb
Mystic Reverb
Spirit
6 400
Indomitable
Indomitable
Vitality
6 400
LUXURY/OPTIONAL
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Knockdown
Knockdown
Spirit
3 200
Echo Shard
Echo Shard
Spirit
6 400
Spirit Burn
Spirit Burn
Spirit
6 400
Counterspell
Counterspell
Vitality
3 200
Divine Barrier
Divine Barrier
Vitality
6 400
Healing Tempo
Healing Tempo
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Exploding Uppercut
Exploding Uppercut
1
2
5
1
2
5
Sticky Bomb
Sticky Bomb
1
2
5
1
2
Grapple Arm
Grapple Arm
1
2
5
1
2
5
Hyper Beam
Hyper Beam
1
2
5

News

Deadlock Minor Update - 07-09-2026 (patch notes)
Deadlock Minor Update - 07-09-2026 (patch notes)
Deadlock Minor Update 07-09-2026 changes Urn Runner speed, stamina recovery, Urn voice range, Unstable Rift warning time, Rift Troopers resistances and objective bounty distribution. The patch also includes balance changes for Scourge, Billy, Doorman, Drifter, Graves, Haze, Holliday, Mirage, Pocket, Shiv, Silver, Victor, Viscous and Yamato, with key updates to Bloodletting, Killing Blow, Lycan Curse, Shocking Reanimation and Flying Sl
  • New🔥
Deadlock Minor Update - 07-01-2026 Patch Notes
Deadlock Minor Update - 07-01-2026 Patch Notes
In addition to the June 30, 2026 update, Valve released another patch that affected only the hero Shiv.
  • New🔥
Deadlock Minor Update - 06-30-2026
Deadlock Minor Update - 06-30-2026
Deadlock Minor Update 06-30-2026 reworks Urn and King of the Hill into Unstable Rift, changing Urn delivery, Rift Troopers, comeback bonuses, Boon rewards, respawn timers, bounties and Dash Jump movement. The patch also updates Mystic Shot, Toxic Bullets, Scourge and Cursed Relic, with hero balance changes for Abrams, Apollo, Billy, Celeste, Doorman, Drifter, Dynamo, Grey Talon, Holliday, Haze, Ivy, Lash, Mina, Mo & Krill, Paige, Paradox, Pocket, Rem, Seven, Shiv, Vindicta, Viscous, Vyper and Warden.
  • New🔥

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