TOKYO DRIFT (HMC dash infinite slide)

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Hero

Vyper

Vyper
Screwjab Dagger
Screwjab Dagger
Throw a dagger, dealing spirit damage and applying slowslow.

Every subsequent dagger against the same target stacks in spirit damage and slowslow.Read more
Lethal Venom
Lethal Venom
Inject a target with lethal venom. After a delay the venom triggers, dealing Spirit Damage. The damage is increased by the target's missing health.

Lethal Venom will ignore Petrify's damage block.Read more
Slither
Slither
You have increased Slide Distance, can Slide up hills, and can turn faster while Sliding.Read more
Petrifying Bola
Petrifying Bola
Throw an explosive bola. On exploding, the bola Slows and Damages all enemies in the area.

Direct hits deal Additional Damage and Petrify instead. Petrified units block all damage, but cannot take actions.
Read more
Build id
130875
early - fleet/burstfire powerspike

left to right prio, can skip if struggling (fleet/burstfire core for slidemaxxing)

Close Quarters
Close Quarters
Weapon
800
Melee Charge
Melee Charge
Weapon
1 600
Fleetfoot
Fleetfoot
Weapon
1 600
Burst Fire
Burst Fire
Weapon
3 200
Extra Health
Extra Health
Vitality
800
Extra Regen
Extra Regen
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Spirit Strike
Spirit Strike
Spirit
800
mid - vamp powerspike

lifesteal or barrier - last 3 optional

Slowing Bullets
Slowing Bullets
Weapon
1 600
Point Blank
Point Blank
Weapon
3 200
Vampiric Burst
Vampiric Burst
Vitality
6 400
Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Battle Vest
Battle Vest
Vitality
1 600
Enduring Speed
Enduring Speed
Vitality
1 600
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Rusted Barrel
Rusted Barrel
Spirit
800
pick 1 or 2

extra dmg

Hunter's Aura
Hunter's Aura
Weapon
3 200
Opening Rounds
Opening Rounds
Weapon
1 600
e-shift + 2

veil walker + 1

Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Fortitude
Fortitude
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Ethereal Shift
Ethereal Shift
Spirit
6 400
Veil Walker
Veil Walker
Vitality
3 200
late

REPLACEMENTS for extra long game

Lucky Shot
Lucky Shot
Weapon
6 400
Siphon Bullets
Siphon Bullets
Vitality
6 400
Leech
Leech
Vitality
6 400
Torment Pulse
Torment Pulse
Spirit
3 200
Knockdown
Knockdown
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Inhibitor
Inhibitor
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Screwjab Dagger
Screwjab Dagger
Lethal Venom
Lethal Venom
1
2
5
Slither
Slither
1
2
5
Petrifying Bola
Petrifying Bola

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