that's why he's the GOAT ( DingusM )

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Hero

Billy

Billy
Bashdown
Bashdown
Slam your bat into the ground, pulling enemies down and dealing melee damagemelee damage.

The slam creates a shockwave that deals spirit damage and applies knockup.Read more
Rising Ram
Rising Ram
Charge head-first into an enemy and send them into the air along with Billy.

Cooldown reduced by 50% on impact.
Read more
Blasted
Blasted
Passive: Melee hits restore ammo and inflict wrecked on the victim for 7.0s.Read more
Chain Gang
Chain Gang
Chain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slowslow when they pull on the chain.

After a delay, yank everyone towards Billy and deal spirit damage.

The chain breaks if you lose line of sight for a short while.Read more
Build id
286535
#Citadel_HeroBuilds_EarlyGame
Extra Health
Extra Health
Vitality
800
Melee Lifesteal
Melee Lifesteal
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Enduring Speed
Enduring Speed
Vitality
1 600
Extra Charge
Extra Charge
Spirit
800
Extra Spirit
Extra Spirit
Spirit
800
Spirit Strike
Spirit Strike
Spirit
800
Improved Spirit
Improved Spirit
Spirit
1 600
Rapid Recharge
Rapid Recharge
Spirit
3 200
In Dire Need Of Souls
Monster Rounds
Monster Rounds
Weapon
800
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
Mid Game (2 Flex Slots)
Berserker
Berserker
Weapon
3 200
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Lifestrike
Lifestrike
Vitality
3 200
Torment Pulse
Torment Pulse
Spirit
3 200
Spirit Snatch
Spirit Snatch
Spirit
3 200
Boundless Spirit
Boundless Spirit
Spirit
6 400
Late Game (All Flex Slots)
Melee Charge
Melee Charge
Weapon
1 600
Frenzy
Frenzy
Weapon
6 400
Colossus
Colossus
Vitality
6 400
Crushing Fists
Crushing Fists
Weapon
6 400
Juggernaut
Juggernaut
Vitality
6 400
Lane SurvivaBILLYty
Restorative Shot
Extra Regen
Extra Regen
Vitality
800
Rebuttal
Rebuttal
Vitality
800
Start Swinging
Unstoppable
Unstoppable
Vitality
6 400
Against CC/Debuffs
Dispel Magic
Dispel Magic
Vitality
3 200
Debuff Reducer
Debuff Reducer
Vitality
1 600
Weighted Shots
Weighted Shots
Weapon
3 200
If Defense Is Lacking
Metal Skin
Metal Skin
Vitality
3 200
Cheat Death
Cheat Death
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Bashdown
Bashdown
1
2
5
Rising Ram
Rising Ram
1
2
5
Blasted
Blasted
1
2
5
Chain Gang
Chain Gang
1
2
5
 

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