SleepiJack's POS 4 Doorman

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Hero

The Doorman

The Doorman
Call Bell
Call Bell
Throw out a call bell that deals spirit damage on impact. After a short delay it explodes, dealing additional spirit damage and causing affected enemies to suffer reduced weapon accuracy and movement slowslow.

Can be shot to detonate early.Read more
Doorway
Doorway
Place two connected doors in the world. Players and most projectiles entering one door will exit out through the other. The doors will close at the end of the duration, or if the ability is activated again.

The two doors must be placed within the doorway distance of each other.Read more
Luggage Cart
Luggage Cart
Send out a luggage Cart that deals spirit damage and pulls enemy heroes along its path.

Can be alt cast with AltCast to target friendly heroes instead.Read more
Hotel Guest
Hotel Guest
Send the target's physical body to be a guest at the Baroness Hotel. The guest is to promptly make their way to the exit elevator, where they'll be sent back to their original position.

A stay at the Baroness Hotel is paid for in spirit damage. Failure to check-out on time costs additional spirit damage.Read more
Build id
321657
#Citadel_HeroBuilds_EarlyGame

L - R

Extra Health
Extra Health
Vitality
800
Extra Charge
Extra Charge
Spirit
800
Mystic Burst
Mystic Burst
Spirit
800
Mystic Expansion
Rapid Recharge
Rapid Recharge
Spirit
3 200
Early to Mid Game Misc.

These can all be really good.

Healing Rite
Healing Rite
Vitality
800
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
Rusted Barrel
Rusted Barrel
Spirit
800
Opening Rounds
Opening Rounds
Weapon
1 600
Rebuttal
Rebuttal
Vitality
800
CORE

Every game.

Enduring Speed
Enduring Speed
Vitality
1 600
Fortitude
Fortitude
Vitality
3 200
Compress Cooldown
Compress Cooldown
Spirit
1 600
Slowing Hex
Slowing Hex
Spirit
1 600
Tankbuster
Tankbuster
Spirit
3 200
Vortex Web
Vortex Web
Spirit
6 400
Counter Utility

Read and always buy based on match.

Alchemical Fire
Alchemical Fire
Weapon
3 200
Heroic Aura
Heroic Aura
Weapon
3 200
Rescue Beam
Rescue Beam
Vitality
3 200
Decay
Decay
Spirit
3 200
Knockdown
Knockdown
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Disarming Hex
Disarming Hex
Spirit
3 200
Guardian Ward
Guardian Ward
Vitality
1 600
Survivability
Warp Stone
Warp Stone
Vitality
3 200
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Counterspell
Counterspell
Vitality
3 200
Spellbreaker
Spellbreaker
Vitality
6 400
#Citadel_HeroBuilds_LateGame

As needed, no strict order.

Greater Expansion
Greater Expansion
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Boundless Spirit
Boundless Spirit
Spirit
6 400
Situational

Read annotations!

Healbane
Healbane
Vitality
1 600
Stamina Mastery
Stamina Mastery
Vitality
3 200
Echo Shard
Echo Shard
Spirit
6 400
Cheat Death
Cheat Death
Vitality
6 400
Divine Barrier
Divine Barrier
Vitality
6 400
Recharging Rush
Recharging Rush
Weapon
1 600

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Call Bell
Call Bell
1
2
5
Doorway
Doorway
1
2
5
Luggage Cart
Luggage Cart
1
2
5
Hotel Guest
Hotel Guest
1
2
5

News

Deadlock Update for April 10, 2026
Deadlock Update for April 10, 2026
Deadlock patch notes for April 10, 2026: parry and Medic Trooper changes, item balance updates, major Haze changes.
Deadlock Patch for March 30, 2026
Deadlock Patch for March 30, 2026
Deadlock patch for March 30, 2026: Graves received T2 and T3 talent changes to Jar of Dead and Essence Theft, shifting duration bonuses and moving Essence Theft application to his summons.
Deadlock Update for March 25, 2026
Deadlock Update for March 25, 2026
Deadlock patch notes for the March 25, 2026 update: buffs for Bebop, Calico, Infernus, and Victor, nerfs for Celeste, Kelvin, Mirage, and Venator, plus multiple Doorman, Lady Geist, McGinnis, Rem, and Street Brawl changes.

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